Mediator - DESIGN PATTERNS (C#/.NET)

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Learn about the mediator design pattern, which is behavioral design pattern that decouples communication between objects and is a mechanism for pub/sub messaging. This is helpful for centralizing communication and easily extending communication to other objects.

Design patterns are important for implementing object-oriented designs and adhering to SOLID principles. Understanding these fundamental patterns helps software developers build clean and maintainable applications.

🕗 Timestamps:
0:00 - Pattern Introduction
0:45 - Demo Introduction
2:18 - Extending the Application (without a Mediator)
4:42 - Drawbacks of Not Using a Mediator
5:56 - Adding a Mediator
8:00 - Using the Mediator
11:14 - Extending the Application (with the Mediator)
12:56 - Multiple Mediator Instances
13:44 - Mediators with Application State
15:46 - Summary

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Your videos on the patterns are great Sean. Thanks for putting in the time. Sorry not able to give monetarily right now!

edouardpoitras
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Thank you very much this Video helps a lot. Can you please make a video for making an application updatable. For example when i build a new feature in my app, then make a new version of the app and when the client opens my app, it shows a message that there is a new version available to download. thank you again 😊

beshoow
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Hii sir can u make another wpf mvvm based project with a 3 layer architecture with more complexity which can be used in real time environment like inventory management system with real time analysis.

dexquery
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I think specification pattern would be a good addition to the playlist

ivandrofly
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can u do a proper mediator pattern without the events bullshit?

FilthySnob