Realtime Procedural Planet, Python + OpenGL

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The second video of my procedural planetary renderer in Python and PyOpenGL..
- dynamic LOD
- atmosphere (but no scattering yet)
- preliminary ocean shader
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right on! wouldnt it be awesome to integrate a precudural city lib

xy
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Hey :) are you still active on youtube ? I would have some Question how you got such amazing Performance out of pyopengl

PaprikaYT
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