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Injustice Gods Among Us Weekly Challenge: Yellow Lantern Hal Jordan Expert Difficulty
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Welcome to my run-through of the Weekly Challenge for Injustice Gods Among Us MOBILE, that was released on 3 April 2013 (yes, which makes this game 11 years old already). It features superheroes and villains of the DC Universe, set on an Earth that tells the story of a corrupted Superman.
Every Friday, the weekly featured character rotates, and the requirements for the stages are as follows, with the exception of the Suicide Squad characters (for their standard difficulty): Only BRONZE Characters are allowed on your team (A.A.O.T); X Character must be on your team; Only BRONZE & SILVER characters A.A.O.T; X Character must be on your team; X Character must be on your team
Each difficulty has a total of 63 battles (with the exception of the Suicide Squad Standard difficulty, where there are only 45 battles), which makes 3 difficulties a total of 189 matches.
Challenges every 4 matches (or 3 for expert, and 2 for nightmare) are as follows (at least those that I can remember that are featured in weekly characters)
Power Surge: Both teams gain increased power generation.
Dampening Field: Your team gain decreased power generation.
Chaos: You have no control on when you tag-in another character on your team.
Radiation: Your ACTIVE character takes damage-over-time (DOT).
Countdown: You must win the battle within the set time limit.
X Special Disabled: You cannot use that special for the entire match.
Regeneration: Your opponent will constantly regenerate their health, even if they are tagged-out.
Life Drain: Enemies will regain health upon attacks.
For this challenge, the following characters are required on your team: Nightwing, Green Lantern, and Black Adam
Metal characters were released in 2018, and can be used in Sets 2, 4, and 5, then again, there are not much restrictions in those sets except for the required character being present on your team.
Each character has 10 energy charges, and each battle will consume a varying amount of charges, and can be recharged through an advertisement, or through a energy refill, which are dropped rather frequently. Alternatively, you can choose to wait the timer out, but for the purposes of my showcasing the battles, I make use of energy refills.
On a side note, I will usually combine both Standard and Expert together, then Nightmare as a separate part.
Once I can start recording on my laptop, I will be doing a rating of characters released in this game, as well as Mortal Kombat Mobile (which I will also feature this series for). - To add on to this, I refer to being able to handle multiple scenes without overloading graphics
Every Friday, the weekly featured character rotates, and the requirements for the stages are as follows, with the exception of the Suicide Squad characters (for their standard difficulty): Only BRONZE Characters are allowed on your team (A.A.O.T); X Character must be on your team; Only BRONZE & SILVER characters A.A.O.T; X Character must be on your team; X Character must be on your team
Each difficulty has a total of 63 battles (with the exception of the Suicide Squad Standard difficulty, where there are only 45 battles), which makes 3 difficulties a total of 189 matches.
Challenges every 4 matches (or 3 for expert, and 2 for nightmare) are as follows (at least those that I can remember that are featured in weekly characters)
Power Surge: Both teams gain increased power generation.
Dampening Field: Your team gain decreased power generation.
Chaos: You have no control on when you tag-in another character on your team.
Radiation: Your ACTIVE character takes damage-over-time (DOT).
Countdown: You must win the battle within the set time limit.
X Special Disabled: You cannot use that special for the entire match.
Regeneration: Your opponent will constantly regenerate their health, even if they are tagged-out.
Life Drain: Enemies will regain health upon attacks.
For this challenge, the following characters are required on your team: Nightwing, Green Lantern, and Black Adam
Metal characters were released in 2018, and can be used in Sets 2, 4, and 5, then again, there are not much restrictions in those sets except for the required character being present on your team.
Each character has 10 energy charges, and each battle will consume a varying amount of charges, and can be recharged through an advertisement, or through a energy refill, which are dropped rather frequently. Alternatively, you can choose to wait the timer out, but for the purposes of my showcasing the battles, I make use of energy refills.
On a side note, I will usually combine both Standard and Expert together, then Nightmare as a separate part.
Once I can start recording on my laptop, I will be doing a rating of characters released in this game, as well as Mortal Kombat Mobile (which I will also feature this series for). - To add on to this, I refer to being able to handle multiple scenes without overloading graphics