pick up objects in Cinema4D with PSR tag

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a quick tutorial on how to get an arm to pick up and place objects in Cinema 4D

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honest to god, this is one of the most useful c4d tutorials ive ever watched. thanks again vozz

krapart
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Damn, that’s it right here. I had my school project on hold for 2 days because I was doing parent constraint, using strength, and object would fly away. You helped me a lot man, thanks!

PolyworksD
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Smart use of the PSR tag! Thanks for a very clear tutorial.

phraupach
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Thanks for making this tutorial. This is the type of tutorial that's seems to be hard to find on youtube. Most of them seem to focus on basic walk cycles or movements.

kuunami
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The weights/nulls trick is dope! I was trying this with Parent previously.

tooandflow
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Thanks so much. Just what I was looking for.

trevorfox
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You are a great teacher. Thanks for this great and very helpful tip.

luisenrique-vxwk
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Thank you so so so much. Please produce more tutorial videos like this. It helps so many people who are in frustrated and exhausted in searching solutions. Worth more views and subscriptions. p.s. subscribed

spixelhk
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Very professional, right to the point! Perfect man!

duoAcroart
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Thank you very much! You helped me to make an important part in my project.

ansstas_s
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hey thanks, is there a way to do the same for motion capture data?

nopah
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Hey awesome and super helpful thanks!

My goal is to have a character stumbling around while holding his head. With this technique I've gotten the hands to follow the head but they seem to still "slide" around the head. Is there a way to lock them in more tightly? or is there a better technique for this?

itsdavehimself
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HI Aleksay, Thanks foe sharing nice tutorials. Just one.... this White Man model yours or purchased from...? Thanks.

iacdxb
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Really cool but when the object it's animated I have problem between targets weights.
A basketball player for example that changed the ball between his hand and the ball it's bouncing.

what is the right way to do it?

axelfernandohuezo
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how can i get the character thanks
this has been so helpful

animation_walk
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So very cool :D Can this method somehow be used in this example: 1 Gun the character picks up the gun and then grabs it with both Hands, after that he starts running and swinging his arms, I would like the gun to stay with both hands so I do not have to keyframe the other hand to follow the I hope I explained this good :D

iggorr
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Very good video, nice and helpful, however something frustrating keeps happening to my object. It keeps randomly repositioning, so I have to close the file and re-open it and it sometimes goes back to the original position.

GreekFireWarrior