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Finding Nemo (GBA) - Beat The Game in 23:12 [old PB/WR]
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First recorded PB, and happens to be WR.
If you hear weird background noise, it's one of my cat. :) Also face reveal ! :O
The run was meh overall (3rd try pearl counter current in level 6, meh bubble ring minigame in level 7, bad damage boosts in level 8, got moved in the wrong currents in the last two levels, and forgot what were my strats in a few areas lol).
Thankfully, getting the WR was easier thanks to a new strat I found : introducing pearl stealing/clam baiting. ;)
Basically, by opening the pause menu while holding a pearl when you are close enough to an opened clam, release B, close the menu with START/A and hold B again during the fade in, the clam closes, but you keep the pearl. I use it in level 2 (although it might not be ideally faster, but the other route depends on more inconsistent enemy clams damage pearl boosts), and in level 6, where it saves something like 14+ seconds iirc.
Since this run is definitely improvable by a lot, I'll eventually try to go for a better run at some point, but I'll probably wait until I find a better way to record attempts, probably on emu or something.
If you hear weird background noise, it's one of my cat. :) Also face reveal ! :O
The run was meh overall (3rd try pearl counter current in level 6, meh bubble ring minigame in level 7, bad damage boosts in level 8, got moved in the wrong currents in the last two levels, and forgot what were my strats in a few areas lol).
Thankfully, getting the WR was easier thanks to a new strat I found : introducing pearl stealing/clam baiting. ;)
Basically, by opening the pause menu while holding a pearl when you are close enough to an opened clam, release B, close the menu with START/A and hold B again during the fade in, the clam closes, but you keep the pearl. I use it in level 2 (although it might not be ideally faster, but the other route depends on more inconsistent enemy clams damage pearl boosts), and in level 6, where it saves something like 14+ seconds iirc.
Since this run is definitely improvable by a lot, I'll eventually try to go for a better run at some point, but I'll probably wait until I find a better way to record attempts, probably on emu or something.