A game inside itself breaks spectacularly

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Sam Hogan's A Game Inside A Game Inside A Game Inside A Game... was made public less than 24 hours before this video was uploaded. and I broke it on level 15. nice.

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I love when that happens more than beating the level

zlodevil
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I would say that actually a feature, but the pinned comment is literally the creator saying that ain't good, so never mind

epicdude
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I just realized that this is the DEFINITION of "task failed successfully" because while I did fail the task, I did it in a way that technically completes the task. the task is to beat the level, and while I did crash the game resulting in a failed attempt at the level, I did technically do what was required to beat the level.

kirbomatic
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It’s funny how you can hear visible crashing at the end

Pixelcraftian
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0:20 you can hear the game's soul escaping here

MuzikBike
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When you hit the google app 100 times because it didnt want to respond:

ihavenoideadanny
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I dont see the problem,




Its covering all the green boxes...

shootingthebrez
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I can't tell if I regret uploading this or not, because on the one hand, more possible viewers, but on the other hand, at least half of my notifications daily are comments on this specific video

kirbomatic
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The Cube looked around his environment as he thought about how to solve the puzzle. He had been stolen from his home dimension, and forced to complete a set of puzzles related to recursion, and he would have to keep doing it until he was allowed to go back home. Even though he was exhausted, he was still hopeful that he could complete the puzzles, and be able to go back to his safe and comfortable home dimension. He makes his first move, as he believes that maybe he could jump inside one of the smaller rooms. However he was too small for the hole, and he bounces down to the bottom of the room, and accidentally duplicates himself upon leaving it. The smaller versions of himself then collide with each other as their original gravity forces them to the opposite rooms. Upon one of them entering the room, they duplicate each other once more. This cycle continues until the entire room is full of copies of himself, and he begins to become crushed in the ever infinitely growing amount of cubes. Because of this he slowly begins to suffocate, and he can no longer move himself around even the room. The Cube became stuck in an infinite sea of very large, and very small cubes. The Cube upon realizing this became sad as he slowly suffocated, as their truly was no longer any hope left for him.

Ostan-jwbg
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It’s the last miserable “pzzt” that i really felt.

reptiliangeek
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The bug is related to some weird multiplication of boxes as soon as they leave the grid (0:03). There should be 1 box getting out, with 4 tiny box inside. But what we get is 4 boxes getting out (3 appeared out of nowhere) and 16 inside. That multiplication continues every time a box leaves the grid, which should not happen probably. Nice game btw, really creative perspective over there.

softwarelivre
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It was making some nice beats at the start though.

uBreeze
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"Which, as always, worked on the first try"
~Sam Hogan while Chrome crashed

iluvchess
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The game should just automatically restart the level when there are too many cubes.

Me-da-Ghost
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0:20
















*_WAS THAT THE BITE OF 87!?!?_*

briankost
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Should we limit the number of ententies?
Sam: naaaah...

Cewu
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1 Box: **Jumps**
That Duplication Mode: BACTERIA. MAYBE WE ADD MORE

HeTookThem
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Yeah its like when it goes down it multiplies to 4 to compensate for there being four smaller ones (which isn’t how it should work imo) and then sometimes the multiplying slows them down and the four each multiply to get sixteen and repeating and it just goes bad quickly

cube
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Sam's game :)
Thank you for making the gameplay

asteiro
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I'm glad Sam Hogan is finally starting to get some much needed attention, nice to see people knowing his games and making vidoes on them, even if it's just those games braking

immortalhob