HERO RUMBLE IS A MESS #tft #set12

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Edited by: Brosiris

#tft #teamfighttactics #Set12
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I’ve always noticed this when the first tick of the cast just one shot my frontline for no reason lol, would honestly be cool if its intended tho

reiko
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I really liked how they did Hero Augments in this set, not just by making champs drain tanks but actual damage dealers. These augments together with some low star champions with infinite scaling (Syndra and Warwick) and three star ramping champs (Swain and Mordekaiser) gave us more fun comps to play.

RenzerHMR
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so this is why jeweled has a better delta than death cap

yatara
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i knew it! so i was not crazy thinking his first tick of damage is way more than it should

senpaiduck
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I was in this live, it was so fun seeing you investigate this in real time!!

tiagofenrir
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I tought that was because blaster trait?

riskytidar
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The last tick also deals less damage. Probably because Rumble's damage is split up weirdly, so there's no way to get every tick the exact same

AidanWR
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how does that interact with things like the spellblades augment or lich bane?

Oleoay
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Damn I just used molten Rumble, and it was indeed terrible unless I have artifacts

RamenInvasionart
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Am i triping or i sow short about new pan spatula whith wich zou can craft uncrafatble emblens and you can make difrent crowns with 3 difrent crowns there is sicret interaction

dimitrijegligic
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Cool so clarity is a huge issue for an S-tier augment. I’m sure that’s really good for the experience of fairness in the game.

greenttube