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Interaction Design Systems Studio (Sponsored by Adobe)

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Course: Interaction Design 2: Systems
Term: Spring 2013
Instructor - Tim Sheiner
Sponsor - Adobe
Filmmaker - Tomas Wishcherath
ABOUT THE COURSE
In Interaction Design Studio 2, students explore the design of systems, information, and interface for human use. The design of systems is about mapping the flow of interactions and context, exploring the possible inputs and outputs, and crafting a design response that is useful, appropriate, and robust.
Through the design of user scenarios, information flows, schematics, wireframes, and functional specifications, student learn the importance of information architecture and thorough systemic thinking for effective navigation, searching, and exploration of information.
Students also gain an understanding of the differences and synergies between design and the organization of information, and the ability to evaluate and analyze the success of a system to achieve the intended goals.
Standard formats and tools such as universal modeling language, flows, wireframes, information architecture, and graphical mapping are also addressed.
Learn more about CCA's undergraduate Interaction Design Program:
Term: Spring 2013
Instructor - Tim Sheiner
Sponsor - Adobe
Filmmaker - Tomas Wishcherath
ABOUT THE COURSE
In Interaction Design Studio 2, students explore the design of systems, information, and interface for human use. The design of systems is about mapping the flow of interactions and context, exploring the possible inputs and outputs, and crafting a design response that is useful, appropriate, and robust.
Through the design of user scenarios, information flows, schematics, wireframes, and functional specifications, student learn the importance of information architecture and thorough systemic thinking for effective navigation, searching, and exploration of information.
Students also gain an understanding of the differences and synergies between design and the organization of information, and the ability to evaluate and analyze the success of a system to achieve the intended goals.
Standard formats and tools such as universal modeling language, flows, wireframes, information architecture, and graphical mapping are also addressed.
Learn more about CCA's undergraduate Interaction Design Program:
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