Scriptable Objects as Data Containers

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Using Scriptable Objects in Unity to store reusable data! A simple and powerful way to keep your game organized and efficient. Perfect for stats, settings, and more. Give it a try! 🚀

Learn more about Scriptable Objects:

#shorts #unitytips #gamedev #unity3d #scriptableobjects

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Thank you for watching the video and reading this description. Take care.
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You should make a quick video on a situation where you'd want to use scriptable vs mono behavior. Awesome video as usual.

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