Night Witch Evolution | Clash Royale

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Night Witch Evolution | Clash Royale (Concept)
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Chapters:
0:00 Concept 1
0:16 Concept 2
0:32 Concept 3
0:48 Concept 4
1:04 Outro

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#clashroyale #supercell #evolution #clashofclans
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First concept can actually be a thing if they made it every third spawn

AhmedAyman-kbec
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Let's be honest we came only to see the 4th evolution (perfectly balanced one)

AkashKumar-tbx
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Here's my idea for night witch evoluton.

Night Witch Evolution
October 2024, Season 64

Cycles: 1

Stats: Same

Ability: DARK ILLNES
Slows down enemy's troop movement speed and shooting by 35%, and reduces their damage amplification by -50% for each hit she makes.
The illnes last for 5 seconds and affect troops, buildings, even tower troops.
She also spawns evolution bats, so be careful.
(-50% Damage amplification means that the troop that was hit by the night witch will do -50% damage of it's normal damage for example a pekka full damage at level 11 is 816, but a pekka with dark illnes does 408 damage, the half of damage, so every troop that gets hited by her will do half of damage than it's normal damage for 5 seconds)
I think you guys understand this part.

donaldshehi
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If they do end up adding projectiles to the Night Witch for her evolution, I just hope they don’t make her do splash so she won’t be too much like the regular Witch

Shreckster
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0:48 That's nicely balanced but NERF MINER

Spdlgmg
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2nd one really reminds me of Clash of clans

yassinecisse
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I think instead it should work like a vampire. When it dies it splits into 5 bats, but if not all 5 bats are destroyed within the next 3 seconds, she will respawn as the furthest bat

grumplysoapstudio
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Its the 20¹16 night witch alk over again

clashroyalebrokie
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Tbh, Mythic Royale is an actual goated CR content maker, like MAN do those edits look actually legit

voltfox
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Idea: spawn evolved bats and night witch attack knocks back troops.

HYPERVIBES.
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My favorite it's the first concept

vincentguillou
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I think the best night witch evo will be:

She spawns a bat every time she attacks and also every time she attacks, then more bats will be spawned after her death with 5 bats as maximum (so if she made 4 attacks before dead, then she spawns 5 bats instead of 1)

This evo need to be 2 cycles of course

s.m.o.k.e.
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My concept: when she attacks opponent then it's being pushed away realesing effect that attacks nerby characters (one hits skeletons and goblins) She also sometimes spawn 2 evolved bats

peachatoadettabesties
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Concept #5:

Each hit at a troop spawn 1 bat and

at death, Spawns a Bat Potion that's Damage Troops and spawn 12 bat

ismaelsouza
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Wow concept 4 is so balanced surely supercell would add this someday

killabean
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Conectp 2 is how she is in clash of clans with raged bats coming when you activate her capacity so that could be good

azer
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Deployed and stands still for 4 seconds spawning evolve bats. Kills by staff turns into bats.

miaobear
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The last one would spawn an executioner + wizard meta

breaderikthegreat
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maybe like goblin giant, spawn evo bat when below certain threshold

efann
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knowing cr, an evo night witch wont spawn evo bats probably will spawn a different troop so they have to deal with balancing bats and evo bats. i bet on dark bats. bats that simply do minion level damage but still fragile as normal bats. and for the fun of it night witch does 0.2 tile splash like royale ghost

bluefirework
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