Shenzhen I/O - Play & Look

preview_player
Показать описание
My totally original Play & Look game I made for the Shenzhen I/O review. The footage in the review was so short you can't really see the best feature, it speeds up.

I threw this together pretty quickly so I'm sure it could be made much more compact but I'm happy enough with it. There's no score display but execution halts when a ball is dropped which is the bare minimum for it to really be considered a game.

As you can see the ending is unfair since both balls arrive at basically the same time. There's probably a simple way to avoid this, maybe using prime numbers or something.
Рекомендации по теме
Комментарии
Автор

>"Hello ladies and gentlemen, today we're going to be taking a thorough look at Play and Look"
>34 minute long video

collette
Автор

Hello ladies and gentlemen, today we're going to throw some balls around.

>execution halts when a ball is dropped which is the bare minimum for it to really be considered a game.
cheeky.

retractingblinds
Автор

How did I not notice the pun when watching the original video.

cruelcumber
Автор

meanwhile im still dealing with a fake camera

AwesomeRudi
Автор

I think you'd have to use irrational numbers or something.

ArchHippy
Автор

tfw you can't solve 6th problem in Infinifactory
FeelsBadMan

exiliahs
Автор

dropping the ball is a failure of the game design

TOGYS
Автор

Shhhh nobody say anything. last thing we need is for nintendo to shutdown yet another fan project.

cabadger