What’s Next For Tarkov?

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Transfer to another raid is completely useless unless you load into the raid in less than 30 seconds. With current load times that seems unrealistic.

FalcoConnoisseur
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Can they just make the game run smoothly on all maps? There’s plenty of content in the game for a 1.0 launch. Just fix the god awful bugs and performance.

Bricksquad
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Map To Map for 20min more matching time 😂😂😂😂

Fdal
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I think raid to raid travel will be used for quests like delivery from the past. The quest will just require you to travel map to map instead of back to your stash first.

deaconmusic
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I hope this graphics overhaul doesnt mean we will now have to own at least 64gb of ram to run streets at more than 50fps

JuanLopez-tnmy
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Bipods would only help with arm stamina and stability/lower recoil. Fire support doesn't work in Tarkov like other games since there is no suppression system like Hell let loose or Squad. If I'm laying down fire, some dude with a vudu would jiggle peak and one tap me.

urbanwolf
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A lighthouse REWORK is needed, not an expansion. Plopping some shit down around the rogue base is not going to fix its problems.

TombCruise
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you are a top tier youtuber, mature, eloquent and smart! also great at the game you play. thank you for being a model for the community, despite being so underrated for so long!.

meejgames
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An easy fix for map to map travel would be to simply fast travel your PMC to the host’s current map while you’re in the session, like all other RPGs do. This would solve co-op issues.

trashcompactorYT
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So you're telling me if I keep extract camping, I get a nice Boss kill as well? Sounds like a win-win situation to me😎

saprsam
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I think the PMC karma thing should work like this. There should be a hotkey to broadcast to other players your PMC karma. You run into a player and start VOIPing trying to avoid a fight, flash them your PMC karma, and they can use your PMC karma to help figure out how trustworthy you are. In order to gain karma, you walk up to the player and select "team up" button (both of you do this) and then must extract from the same extraction within 60s of one another without damaging one another. If you damage the player, you lose a little of your PMC karma reward. If you kill them, you get negative PMC karma from that interaction.

Czar
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i think 2 stashes would be good, one like we have now and one kept on a certain map(maybe of your choosing) that stays there and by moving from map to map to get to the stash that cant move you get more xp from exfiling or other bonuses like scav rep maybe

matwarnke
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Next Tarkov TV has a preview for the new 500$ "Get Hurt" Edition

thezomfgitsme
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I think we could all benefit from deep breathing and meditation exercises instead of accessing our stash while loading in. They should work on anything in the game other than implementing that.

Wibbum
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find in raid shouldn't be removed
take the old system, and do exactly 3 things
1. make all non-barter items within player inventories become FIR when they reach the timer or XP threshold
2. Increase flea fee for gear by 10-20%
3. Increase only the XP needed for XP Threshold of Escaped

or a variation where only the gear needs to be FIR to be sellable, makes it possible to still flip barter items off of fence to flea.

ukaszanioowski
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I'm wondering if travelling within the map is a way to avoid elements such as the APC and it could also be a cool way to über-flank (basically fast travel) or for solos to escape - could also be a cool way for squads to split up - with some going to another map to grab a thing or someone returning to the hideout before returning to the raid with 'the thing we forgot'.. Convoluted, granted but it could make for much longer more immersive, chained raids.

rickybuhl
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I vote they Que hard drive users with other hard drive users if possible, if not enough in que at the time then they can join other peoples que

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I really hope they focus on some of these quality of life things that Arena Breakout has done. I tried to do a raid after playing Arena Breakout and I was quickly frustrated with just taking my items off my scav. It feels like the game is so tedious for no reason. ❤

SeekerDan
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Some weapons that would be cool to see would be maybe more revolvers in .357 or .44 like the mp412 (never entered major production due to US import laws changing) or something more common like a Colt model, just because the game only has 3 (4 if you wanna count the mts-255) revolver action weapons and seeing more options would be cool. Another idea could be the DP-27, a 7.62x54r MG that would be your first option for the class of weapon. Available from Prapor at lv2 loyal but pretty restricted in it's capabilities, limited modding options (bipod on/off, rear sight replaced with picatinny for a red dot) and only 47 round drum magazines that are 2x2. PPs-43, Papasha (PPSH-41) But available immediately with no buy limits, lighter weight (stronger recoil) and only accepts 35 round stick magazines

ratman
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Honestly, I would love to see a wipe where you absolutely cannot get all max traders. I would love to see like a LL5 Prapor for going BEAR/Prapor on everything and it locks you out of Peacekeeper while granting other USEC players a PK bonus karma for killing you, but you get to unlock access to like weapon attachments and meta Soviet ammo that you can't get access to through PK's line, while PK's line is the same thing but opposing sides. Or something to that effect. Kind of incentivize playing multiple different ways throughout a wipe to be able to see various different ways of playing the game. Just like how we're told there will be "many ways to escape from Tarkov", this could be another element of that.

mastoner