10 TIPS FOR REAVERS - Empires & Ashes AGE OF WONDERS 4 Guide

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00:00 - Intro
00:35 - Marking & Ranged Synergy
03:25 - You Need War! Often!
04:55 - Just Some Overseer Things
07:01 - Flanking Synergy
08:10 - T1 Unit Power
10:35 - T3 Unit Power
13:57 - Handle Your Squishyness
15:35 - City Growth And Knowledge Weakness
16:48 - Early Game Domination
19:05 - Tome Of Scrying Is Awesome (For Reavers)!

This is a Tips & Tricks Compilation for Age Of Wonders 4 Empires & Ashes DLC. It features various Gameplay and mechanical advices, helping Beginners and Veterans. This Video Focuses on Advanced Tips & Tricks for Reaver Culture

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Magelocks can be useful if you take the atheletic trait. Makes them more mobile during combat.

BlackholeProbe
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Man i know its off topic, but you have been consistently showing me awesome games in like the last 1, 5 yrs. Kudos for all the guides, tpis&tricks videos keep up the good work.

zoltanmenesi
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After playing a couple of games with Reaver, I agree that the Magelocks aren't great, especially if you give it to a ranged hero but the sound of it firing is perfect so I have to use them... until I get good replacements than their garrison units at best. I find the Zepher Archer unit from the Tomes or the barbarian archer unit since it gets a mount is a good replacement.

deathnotehell
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I disagree with the Magelock, they wreak havoc to the enemy. Also you forget to mention that in order for a unit to be subdued it has to be immoblized, frozen or Stunned first by another unit which can fail easily, not only by setting the system up (positioning), but also by a high chance of failing to do so (the first and the last hit can miss). Yes every Overseer can subdue a unit, but you can only have 6 units in an army, and you have to have units that can immobilize, freeze or Stun as well. And in combat the Overseers are not that strong. You will always have some, but not many Overseers.

KeimpeJ
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so a great thing about the magelock cannon is you can hold alt to free-fire at terrain and still hit targets with the +3 hex AOE. I've paired this with tons of range enchantments to bombard units from 9 hexes away.

Umimugo
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Best reaver army layout:
- Hero/officer support
- 2 Pikemen
- 3 maglock riflemen

Swap all oversears for Ironclad tanks, the pikemen are giant killers and the maglocks fire everyturn without needing to repotion.

Focus damage, mark target and ghided projectiles. Kills everything quick lol

IndiIngle
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Is it true that the cannon and magelock units cause friendly fire? Heard from a friend that they need clear line of fire in order to avoid shooting allied melee units.

Se
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Playing reaver I built my army around the magelocks. Usually haveing two in my army that focus down mark targets. The amount of times they just annihilate big targets made me love them

Sirmoth
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glade runners are INCREDIBLE for reavers

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Are you using a mod for not showing your boarders? It makes the map look soooo much more clean and appealing

coderaccoon
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Aww bummer that the magelock s are not great—I always love a gun in a magic fantasy world

okonkwojones
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Pretty terrible faction overall, major disappointment for the only faction with guns.

akarna