Digital Content is Changing Wargaming Narratives!

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Let's explore new ways that companies are bringing the stores of their worlds to gamers, in an increasingly digital way!

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"Ritual"
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#AgeofSigmar #Warhammer #GamesWorkshop
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AOS has done things like this in the past to allow a bit of interactivity. Narrative was affected based on games playing during official events, the sum of winners of those events would effect the main story. But this is different from just public voting.

I'm not in favour of the idea of the player affecting the story, it removes the excitement of twists and turns (and the long term production cycle that large companies need to care about) as it plays to the majority - all the Stormcast fans (for example) would push a Stormcast narrative and it wouldn't allow other factions a say or help the balance of the game. Putting aside how people 'fix' public votes with bot and duplicate accounts, having the consumer feel like they have a role a in the narrative isn't (imo) desirable. GW's role is to create new narratives and unpredictable stories which we are all surprised by.

That said, the idea of seeing a map of the current would would be great - and something GW could create now.

nseblunt
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_Flashbacks to Greenskins steamrolling Storm of Chaos_

If they've found the best way to actually have players involved with the story, that's great! Interested to learn more about this setting

Jpipooly
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I love Para Bellum's Living World! I also like that it allows everyone to participate in the direction of the story (i.e. from people just interested in painting the models to competitive players).

philhohl
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I can see the appeal, thanks for showing us this stuff is out there. On the other side of the coin, a huge knock against this from my perspective is comfort. Once color e-readers/non-backlit tablet browsers come into their own, the point will be moot, but until then, tabletop gaming is appealing for a sufferer precisely because of the escape it offers from lit-screen media consumption

northofself
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"i don't have to pay forty bucks to" *angry GW noises*

AceTaxiaGaming
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I think I would be happy just having GW make an interactive map of the realms lore, a website where you can see what’s going on lore wise as the stories unfold. Ultimately with any big war gaming with heavy lore, they have already the general direction where the main story will go. There are many reasons for this, one big reason is the planing that goes on with the writer’s months even year’s ahead and very scary book deadlines . It’s a big money industry and as nice as it would be to feel you’re part of shaping the storyline with voting on decisions or having big tournaments that would decide the outcome of the story. Essentially they may throw the players a bone and kill a main character of the plot to make the masses think their decisions made it happen, however most likely that main character was already written as an expendable resource for that event or if the character was there for a while they may have already thought about expending it. Thanks Doug I love your videos keep bringing new idea to the table looking forward to your next always!

alanmorales
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It'd be pretty cool to combine the Conquest system with something like the original L5R, where official tournament games (they need not be competitive, perhaps a narrative tournament) influence the story

benstapleton
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Legend of the 5 Rings LCG (living card game) has a developing narrative that adapts with major tournament results and various online polls. It seems like a fun system.

ThePerplexedMind
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I'm totally sold on this. It's such a brilliant way of running it! I'd just love a tool in the AoS-app to let met me run campaigns as easy as this! Great video Doug!

supermuffin
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Games Workshop are ...kind of supporting their narratives digitally by releasing short stories for their products alongside the releases?

For example, for Age of Sigmar they have released a new, free digital mini-story along the latest batch of releases every roughly two weeks - granted these don't tell players directly how to play narrative games or include the player's game results/choices into the narrative, but they can serve as ongoing inspiration for creating narrative games and play them out based on these events.


It's nowhere as expansive as what Parabellum is doing with Conquest at the moment though and it would be nice if they took a similar approach to provide a "meta" narrative linking the various supplements together in a cohesive narrative.

I mean, at the moment, if you want to stay up to speed on lore for the the "Death" Grand Alliance in Age of Sigmar, you pretty much have to invest in 4 different army supplements to get the entire picture of what the sub-factions are up to plus various campaign books and it's a bit... much to be honest. :)

kristianjensen
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The Story of Conquest is awesome as it just keeps evolving. Para bellum even did a few RPG sessions set in their world on their youtube.

kangthecarnivore
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After 35 years, I've finally just about had it with GW's bullshit.

gallowsgradient
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Bushidos app comes with the rules free and all the stat cards for all units. Its the favourite app of the ones i have used and i havent bothered with the GW ones

dmeep
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I Like that idea. AoS is a Sandbox so i'm Sure there would be a way to make this Happen 🤔

martinmollers
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I would love them to do this with love and story but have a book u can order if u want the art and rules. I don't like the switching to apps or all online for rules and stats u need in game. Other ppl do so options are good.

patrickhartigan
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Is this tool system less I already have tons of soulbound stuff

SuperLogan
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It's neat and all, but I guess I'm just too old to like this style of setting. So many people grew up with Warcraft and other narrative video games, I grew up with Warhammer and historical wars. It wasn't about a never ending soap opera of fantasy cataclysms and wars. It was about an amazing setting, in the case of Warhammer, or fascinating time period where you could go and play war games. I don't get this about Age of Sigmar either, when every day brings fresh epic events and destruction and genocide, then it's pretty routine and boring and severely overdone.

itsallfunandgames
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