Cannoneer is Pay to Lose

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The cannoneer is the first tower troop in Clash Royale, and it attacks too slowly.

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The canoneer is so underwhelming, but I think that's honestly a good thing, as us f2p's rlly don't need 1000 more confusing but important interactions regarding the canooner.

Kipppppppppppp
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We need side by side princess vs cannoneer interactions on all troops please. Those older technical videos were so valuable.

pete
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I really hope this tower is 5000+ trophies or newer players are gonna be waaay too confused.

levelsofbrendan
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The knife thrower tower troop will be the opposite i think. She will probably does less damage but with faster attack speed.

dorkprince.
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Towers having different amounts of health feels weird and not in a good way. I don’t like that towers will be more/less vulnerable to spells

notachainlinkfence
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I think it’s smart to introduce tower troops underpowered. Maybe they’ll learn from their mistakes

pricemedlin
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Why doesn't the canoneer just splash

Nobody-
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The thing the cannoneer is missing is the fact that it has 0 splash dmg (and obviously it shoots wayyyy too slow). Giving it some splash would greatly increase it's effectiveness against bigger groups and it fits with the cannon theme pretty well imo

SAIKA_SAN
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It will probably be a lot worse against cards like goblin drill or barrel, and much better against heavier building targeting wincons. Bringing small swarms will be really good

swagjimmy
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I think the meta is better off with alternate tower troops being bad/situational.

gaidencastro
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Is it just me or does OJ’s tech videos feel more like a gameplay showcase than anything nowdays.

tabdeugo
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I really wish it had the same HP as the princess tower tbh. The lack of HP really puts a doubt on its advantages. If it were to keep the smaller HP, maybe it would be better if it had a small splash damage with a very tiny radius, just enough to make it less vulnerable.

lucasmoreno
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Seeing it struggle to destroy even the smallest of swarms was so sad

So much of the card balance revolves around the princess tower that when you change that out it just completely breaks every interaction

rocketpajamas
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I think cannon carl is a better name for this excuse for a card

healgamingyt
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11:47 I think minipekka getting only 1 hit on the tower is absolutely something to talk about

theoverseer
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Gotta love how skelies can be used to cycle at the bridge but now spirits cant

levelsofbrendan
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It’ll need a buff. It needs to be just a little slower than the archer tower and more powerful

trenthurlburt
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The fact that offensive tombstone is even remotely viable against this says alot

mrdollyman
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I think the thing is is that decks right now were built with the princess tower in mind, the cannoneer tower will likely require certain decks to adapt to it, for example. decks with cannoneer might rely more on splash units. Perhaps this might be the meta where wizard is playable. Time will tell. Does need a health buff though.

xnon
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your actual deck can compensate varingly for the weaknesses of the cannoneer meaning the meta could change in spite of the minor card interactions

frusw