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Voxel Engine Prototype & UI system demo

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A short video of prototype demo of my voxel engine, including UI system, that I've implemented back in 2017.
제가 2017년에 구현했던 복셀 렌더러와 게임 엔진에 대한 짧은 데모 영상입니다.
Development details:
C++, OpenGL, GLFW, GLEW, glm, libpng, Freetype2, SDL, Boost, spdlog, etc.
0:00 Start
0:09 Demonstration
1:58 World map
2:28 Debug mode
3:50 Extra snapshots during the development
4:25 UI Test
4:35 In-game menu
4:45 Main menu
4:55 UI system introduction with Buttons
5:33 Checkboxes
6:14 Progress Bar & Radial
6:37 Sliders
8:03 Animated Image (Sprite Animation)
8:11 Image and Nine-patch image
8:18 Text and font
8:30 Inputfield
9:03 Action system
9:25 Color Picker (Pallete)
9:54 Thanks for watching
제가 2017년에 구현했던 복셀 렌더러와 게임 엔진에 대한 짧은 데모 영상입니다.
Development details:
C++, OpenGL, GLFW, GLEW, glm, libpng, Freetype2, SDL, Boost, spdlog, etc.
0:00 Start
0:09 Demonstration
1:58 World map
2:28 Debug mode
3:50 Extra snapshots during the development
4:25 UI Test
4:35 In-game menu
4:45 Main menu
4:55 UI system introduction with Buttons
5:33 Checkboxes
6:14 Progress Bar & Radial
6:37 Sliders
8:03 Animated Image (Sprite Animation)
8:11 Image and Nine-patch image
8:18 Text and font
8:30 Inputfield
9:03 Action system
9:25 Color Picker (Pallete)
9:54 Thanks for watching