Caedrel's Take On The Easiest Role In Pro Play

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I think his main point is that in pro play adcs can just kind of sit there and get funneled and still show up and be effective. Like if the team is doing well then the adc is going to get fed thats just how it goes, even if the individual adc isn't actually playing well it will look like they are playing better than they really are.

Bokogi
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The way he describes it makes ADC sound like the hardest role in the game... by being the least agency role, which is why so many ADCs are hardstuck.

aquidillion
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i think people are underminding how hard it is to play adc vs people who are very good at killing adcs

ShandyCB
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Difficulty is not a “number”, it is more of a function. It is difficult (no pun intended) to compare difficulty of two different roles without an appropriate context. You can easily compare them in a very specific context or a small range of situations, but a large-scale comparison rarely brings any meaningful information and its only purpose is to create the “top 5” lists for content.

kira_the_slayer
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I think what he means is that the least impactful (often called easier) roles have smaller gaps between players, making the players seem better than players in more impactful (often called harder) roles. There probably isn't that big of a skill gap on average between roles, but because some roles have higher potential, the gap seems bigger.

lillbill
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ADC is like fine dining, Either your teams serves you a five star meal or you'll leave the game complaining how bad the service was.

entwoo
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As a support player, I can confirm that support is the easiest role in sole queue at least

Tom-evmk
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I think in competitive where your team is playing around you I agree that ADC is the easiest. The 2v2 also isn't nearly as volatile in competitive because players are trying to be consistent, they're not flipping lanes on slight edges.

yessum
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it's definitely the easiest after laning phase considering it's basically "catch midwave -> walk behind team -> back to mid" for the rest of the game in macro but it's by far the hardest laning

2v2 lane + 4v3 dives are way harder concepts to visualize than 1v1 + 3v2 dives ontop of drake stacking being so ridiculously strong that weaksiding botside is pretty much gamelosing right now, so you're playing the first 14 minutes with 8/10 people constantly playing to your side of the map which the topside of the map will only face for the first herald which is a regular timer in every pro game

i think top looks easier for a bigger portion of the game but i'm not a pro player so it's hard to say anything for sure, jungle is just always going to be the hardest role though since your decisions always impact everyone and not just your isolated matchups

DJ_SB_JKPG
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I think people don't understand that when you're playing adc you constantly have to absorb what each of 9 other players does because every spell or little movement impacts your ability to deal damage. Other roles' impact can be described as wavy/turn based. One moment you do your thing and then wait x amount of time for your next turn.

sakrai
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Its weird. Because if you look overall at time it takes to get to challenger. ADC is the fastest role (for gifted players). Top lane is the longest time

lincolnjohnson
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ADC has the least agency not only in pro play but all levels of play. You are the most dependent on your team of any role in the game.

jekster
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the most simple for sure, but not the easiest. The easiest will always be the support, but it's also complicated, you don't need to farm, so its easy, but you have to be smart in order to impact and bring the best of the team, so it's complicated, anyone agree?

lu
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the role that requires the least macro is ADC. you just have to position well. while other roles requires to have macro.

danielwu
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Idk about that one. Least impactful role individually, I agree with. Adc is probably the hardest role to play in a mechanical sense. Adc and mid both have high skill ceilings, but adc is more reliant on team play than mid is. That means that without a team around them, adcs will yield less results when compared to mids... but with a team around them, an adc will outperform a mid in an ideal scenario every single time.

You can look at pro play and even capture it - adcs have to have such high levels of awareness, spacing, micro-mechanical play, etc... in order to be successful in team fights against full teams who are effectively looking to murder them first every single fight. If your adc is lacking in any way, you'll lose. You cannot put the blame on your teammates if/when the scenario presents itself where you die as an adc if their purpose is to protect/peel for you and your positioning prevents them from being able to help you.

Additionally, in order to be truly impactful as an individual, an adc will typically have to hard outplay with micro-level mechanics and take advantage of extremely low percentage mistakes on the mispositioning of their enemies. Stixxay Zeri vs 100T is a perfect example of this in game 5. He sees an opening and flashes in to capitalize on it because 100T misplayed the end of the team fight and DL had shit positioning, and they win the series because of it.

To me, all of that means that adcs aren't the easiest role to play... that means they're the HARDEST role to play. It is extremely obvious when your adc is bad.

FlourishingPantheon
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Sure, but it's adc players that limits themselves, it's not like there is a rule that says they can only play adc champions botlane, mid and top historically play mages/assassins and bruiser/tank but's they also play adcs and other champions that are not historically prevalent in those positions, even junglers and supports play adcs champions when they think they are good

robertoce
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I mean im an adc main but yea its 100% true its way easier to play in pro as adc because how the team play around you ( peel, gold, cs, exp, cover ) l always said that but that doesnt mean anyone can play adc in pro play you still need to be insanely good but yea the fact the team play around you are their win condition make the life way easier

vevymotivation
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i mean is this even a discussion? adc in proplay is the easiest and also the most plug and play role. adc players arent rly involved in macro/roaming/vision, they "just" need to play mechanically perfect

mck
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ADC is probably the least impactful for creating winning situations for teams
but ADC is probably the most impactful at winning/losing games when it gets to the teamfight phase
so the ADC has 0 influence but still has all the pressure to perform during teamfights
no wonder Perkz didn't want to play ADC anymore lmao

crazyxgamer
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Easiest to shine in for sure, Jgl and Support are doing the real hard work

Croww
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