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What is Value Noise?
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In this GLSL shader tutorial, we will go over the basics of value noise. We start by setting up a GLSL shader in VS Code. Then we create a white noise function and add a grid layer on top of it. After that, we find the edges of the grid and perform bilinear interpolation to generate a primitive version of value noise. Finally, we smooth out the noise by running the grid UV coordinates through a smoothstep function.
== [ Resources ] ==
== [ Timestamps ] ==
00:00 Intro to Noise
00:41 Value Noise Algorithm
01:17 GLSL Shader Setup
01:58 White Noise Function
02:49 Overlay Grid Cells
04:03 Bilinear Interpolation
05:38 Smoothstep Grid UVs
06:17 Add Layered Noise
== [ Tags ] ==
#suboptimal #glsl #shaders
== [ Resources ] ==
== [ Timestamps ] ==
00:00 Intro to Noise
00:41 Value Noise Algorithm
01:17 GLSL Shader Setup
01:58 White Noise Function
02:49 Overlay Grid Cells
04:03 Bilinear Interpolation
05:38 Smoothstep Grid UVs
06:17 Add Layered Noise
== [ Tags ] ==
#suboptimal #glsl #shaders
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