Do You REALLY Understand?|Using an Arcade Stick

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Having trouble learning to play on an arcade stick? Here are a few things to consider that might be a bigger problem than your physical control of the controller. Understanding how your chosen game receives inputs is important when trying to learn technical inputs.

00:00 Question - Arcade Stick Execution
00:35 Try Different Grips
01:40 Learn how a "Cancel" actually works
03:02 Take it one step at a time
04:20 Personal Preference vs. An Established Method
05:01 Don't Get Injured

Come watch a stream on Twitch! I stream 2-3 times a week and still do! It's a lot like the YouTube videos but interactive!!

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Anyone who needs help with execution on stick is to go into training mode and dash to one side of the screen then dash back. Do that A LOT. When you feel comfortable with that then pick a character with a standard fire ball and see if you can throw 25 fire balls without messing up in each direction. After you got that find a character that has a DP motion and do the DP move 25 times on each side without messing up. That’s a good place to start working on execution.

indigoknock
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As a violin player, my neck and shoulder hurt just watching that alternative pose for the momentary example. Positions absolutely matter and I really appreciate the emphasis on reminding that yes, find what works for you but know that there are positions that can be better for your body/easier playing than others.

blackdahlia
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Can I just say, I've been a subscriber to your channel a long time from you playing KoF XIV on Hori Mini to the Touhou Real Arcade Pro, watching you pick up street fighter, picking up BBTAG, going through all these years and I just want to congratulate you on how much you've gotten better, become more literate with the terminology and understanding of the concepts. It's really cool to have seen the growth in real time, but stepping back and seeing that progress is just really awesome as a viewer 🙂 Let's Grind 🥳 And let's keep grinding hahaha

itsallfiction
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4:01-4:05 This. This by a wide margin. I always tell my friends that don't really play fighters to forget about the 20 hit combos you see me so. Just focus on a simple, easy to do combos. Being consistent is far more important than flashy, when you're first leaning especially.

MetaSynForYourSoul
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As someone who grew up in arcades in the 80's, 90's and early 2000's it is absolutely wild to hear the phrase..."not everybody is used to playing 2d fighters with a a stick"

raziel
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"Isn't that how Brolylegs plays?"
Ah yes, that is indeed Brolylegs' preference and not his only choice

gothicbbmelvin
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I love the disclaimer about an injury warning because it's so true and many people don't think about it when starting out.

epicon
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This helps me a lot, just today I start the transition from a pad to a arcade stick (razer panthera evo) and i'm really enjoying it

nestorsepulveda
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The crazy thing about arcade machines is that they just showed up out of nowhere one day. The people who made them never released a "how to use a stick" guide. In a sense they are more designed with the concerns of people who own arcades or bars in mind than those of the player. All the same, some 50 years later many people think of them as the ideal controllers for fighting games.

Pianet
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You don't know much you've helped me with your videos. I finally decided to transition into my first arcade stick after playing on pad for 10 years. Keep up the beautiful content bruh.

ProjectMysticApostolate
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got my first stick yesterday and came to your channel searching for this video because I was certain you'd done it already, and today here it is. serendipitous!

fkano
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Just got a stick and it's so much fun

nemilperez
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Playing Megaman X on an emulator with stick helped me out a ton, I wasn't new to fighters when I got into sticks but I couldn't grasp the concept of a stick so went back to pad, I still wanted to use my stick so I used it for old school platform games like Mario and megaman and in that 1st week it's like a switch flipped in my head and boom I understood it, how to hold the stick and hover my hand over the action buttons, NOW...I'm neveeer going back to pads eww 😂

zordoneltar
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Hey, brolylegs literally plays with his face, and he's pretty good.

Edit: I didn't get to the part where chat also said the same thing yet :D

griftgfx
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I'm considering getting a stick coming off of keyboard, but hoo boy is it a tough choice. Between standard sticks, hitboxes, and the cross up that should be releasing soon I'm certainly a bit stuck. I'm thinking I'm gonna wait for the cross up to come out and see what that costs before getting anything else.

TheEpicPancake
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Mannn if there was any character that truly taught me how to delay and cancel well was most definitly byakuya missions. I remember practicing them for hours but definitely helped me to learn the idea as a whole

thatguyjas
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I remember when I first started using a fightstick, my hands would get tired really fast. Like 10 minutes into my session my hands felt like they were on fire, and it got really hard to use it. About 1 week into using it I realized that I was hitting the edges of the lever too hard, wasting a lot of energy too quickly.

insertbadassname
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Yo, we use the same grip for playing on balltops. Probably some subtle differences in how we use it but that's kinda cool either way. Do you happen to use your thumb to dash to the left?

nottobay
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I use the three finger group you use, I always just assumed having big hands made it that way.

intogrey
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I like using a lot of movement or feel like I need to be at the ready for a lot of things, so, while Virtua Fighter I played on stick(4 specifically since we had the Naomi, kinda had to since it has no macros for pad) 2D games require more action at a time. I learnt how to play stick there. Like I implied, pad definitely feels like there's an inherent advantage like blocking a xup since there's no wasted movement. Those tricks from devs definitely feel like things that were meant to manipulate stick more than pad. Reason why 360 motion easier on pad.

MoldMonkey