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Jak II - [124% Run - Part 1] - Intros
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Jak II 124% complete walkthrough.
It has been a year or two since Jak defeated Gol and Maia and then inside the ancient Precursor door that has a Rift Rider that has Heart of Mar, Time Map that has a lot of old coordinates and Jak press the Heart of Mar to make the Rift Ring produce a portal. They discover a Metal Head leader but Jak presses it again to make the Rift Rider go through the portal and soon after the Rift Rider exploded. Jak & Daxter was in Haven City but was overrun by Errol and his Krimzon Guards. Jak was held in prison for two years and was pumped full of Dark Eco by Baron Praxis. Errol tells that Metal Head armies presses their attack that his men cannot hold them forever, then he moves with the final plan. Daxter comes up to find who did to Jak , then he tries to wake up Jak, then Jak turns into Dark Jak as he breaks free from the chair. Jak & Daxter finds their way to escape from the Krimzon Guard Fortress.
It has been a year or two since Jak defeated Gol and Maia and then inside the ancient Precursor door that has a Rift Rider that has Heart of Mar, Time Map that has a lot of old coordinates and Jak press the Heart of Mar to make the Rift Ring produce a portal. They discover a Metal Head leader but Jak presses it again to make the Rift Rider go through the portal and soon after the Rift Rider exploded. Jak & Daxter was in Haven City but was overrun by Errol and his Krimzon Guards. Jak was held in prison for two years and was pumped full of Dark Eco by Baron Praxis. Errol tells that Metal Head armies presses their attack that his men cannot hold them forever, then he moves with the final plan. Daxter comes up to find who did to Jak , then he tries to wake up Jak, then Jak turns into Dark Jak as he breaks free from the chair. Jak & Daxter finds their way to escape from the Krimzon Guard Fortress.
Jak II - [124% Run - Part 2] - Escape from Fortress
Jak II - [124% Run - Part 65] - Ending & Credits
Jak II - [124% Run - Part 1] - Intros
Jak II - [124% Run - Part 67] - Port Race
Jak II - [124% Run - Part 50] - Free Six Lurkers
Jak II - [124% Run - Part 64] - Destroy Metal Kor
Jak II - [124% Run - Part 20] - Collect Money Bags
Jak II - [124% Run - Part 35] - Get Seal of Mar Piece at Dig
Jak II - [124% Run - Part 58] - Find Sig in Under Port
Jak II - [124% Run - Part 74 (final)] - Dark Jak Rises!
Jak II - [124% Run - Part 68] - Four Gun Courses for Gold Records
Jak II - [124% Run - Part 32] - Free Three Lurkers
Jak II - [124% Run - Part 47] - Haven City Race
Jak II - [124% Run - Part 69] - Task Challenge II
Jak II - [124% Run - Part 9] - Protect Sig at Pumping Station
Jak II - [124% Run - Part 66] - Task Challenge I
Jak II - [124% Run - Part 23] - Shuttle Underground Agents
Jak II - [124% Run - Part 33] - Find Mar's Ruby Key in Sewers
Jak II - [124% Run - Part 5] - Find Pumping Station Value
Jak II - [124% Run - Part 18] - Get to the Stadium
Jak II - [124% Run - Part 59] - Escort Sig in Under Port
Jak II - [124% Run - Part 71] - Jet-Board Challenge for Gold Record
Jak II - [124% Run - Part 6] - Blow up Ammo at Fortress
Jak II - [124% Run - Part 21] - Activate B-Zone Power Grid
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