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Game Crash from Too Many Pebbles
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I show that by simply standing in a particular spot, the game will eventually crash due to a continuously accumulating supply of pebbles. Pebbles deactivate when they are more than 4000 units away from Mario. Hence, a deactivated pebble won't hit the ground and unload, but instead just remain invisible and unmoving in midair. So by having monty moles continually throw pebbles off the edge, the pebbles will keep loading into object slots but never unload. Since the game only has 240 object slots, eventually all the slots become occupied and the game crashes.
It's well known that the game crashes from reaching its 240 object capacity. This can be done using clones, duplicating moneybags, or duplicating Mario's hat. However, this shows yet another way to achieve it. Furthermore, I believe this is the only way to do it without some sort of duplication glitch, since all behavior involved in this implementation seems intended.
(1) click the included exe file to run the SM64 diagnostic
(2) click "Browse" and select your exe of Mupen64
(3) click "Open" and Mupen64 will open up
Then you can use the opened Mupen64 and the object slots will be shown in the SM64 Diagnostic as you play SM64. Note that it won't work for SM64 rom hacks nor any version of SM64 other than the NTSC version. Also, you may have trouble if you're not running it on Windows 7.
It's well known that the game crashes from reaching its 240 object capacity. This can be done using clones, duplicating moneybags, or duplicating Mario's hat. However, this shows yet another way to achieve it. Furthermore, I believe this is the only way to do it without some sort of duplication glitch, since all behavior involved in this implementation seems intended.
(1) click the included exe file to run the SM64 diagnostic
(2) click "Browse" and select your exe of Mupen64
(3) click "Open" and Mupen64 will open up
Then you can use the opened Mupen64 and the object slots will be shown in the SM64 Diagnostic as you play SM64. Note that it won't work for SM64 rom hacks nor any version of SM64 other than the NTSC version. Also, you may have trouble if you're not running it on Windows 7.
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