Understanding Switching Cameras or Camera Cuts in the Sequencer in Unreal Engine 5.1, Jan 2023

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See this tutorial for an important update about the take recorder:

This is a concise overview of using multiple cameras in the sequencer in Unreal Engine. The sequencer is unlike any of multi-track editor and takes some time to understand. This video will help you.
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Wow I can't thank you enough for this. I could not figure out how to see the entire sequence playback. You rock, my dude.

breezusofnazareth
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As someone who has been a video editor for the last 15 years, I also have found the UE5 sequencer incredible unintuitive. Your tutorial has been the best tutorial I've seen on the sequencer. I've been searching for months on here for a good explanation of it but to no avail. Until now. Thank you for taking the time to break this down, it has been incredibly helpful!

tylerclay
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Thank you so much for explaining the vocab instead of just throwing it out there, the noun/verb analogy makes way more sense to me

andromeda
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I’ve been watching their YouTube tutorial and just not getting it for hours now. Ty! This made so much more sense.

jeremythompson
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you dont know how much this helped, i have been seatching for this for the past 3weeks, thank you, thank you, thank you

UsfCodes
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This was by far the best video I've seen on this. Thank

mixedrealitiestv
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Thanks! This video is missing one huge step, instead of using take recorder, you can save the whole sequence as "cinematic level sequence." To re-open the sequence, you open the main level itself and then you double click that saved level sequence, and all your transforms and edits should pop up and adjustable. Thanks for the video, I am also a UE self-educator bumping into several walls and didn't know how to cut between cameras.

bhcbhc
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YOU SAVED MY COLLEGE PROJECT THANK YOU

Cleff_the_Magnificent_
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I've hardly tryed to find how UE makes something like camera morph in c4d. And that's it! Thank you so much!

indurolog
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Thank you, I've been trying to get my head around this for way to long, now I get it

paprikapixel
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omg i was trying to figure out how to get back to the camera view for sooo long!! Thank you !! 🤣

cookiigames
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Great video man! It really is so unintuitive this is exactly what I needed!

upcomingvillain
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It is called camera cut because in film making a cut amounts to switching the viewpoint. Hence why Apple calls their video editing software Final Cut. Seems UE wants to be consistent about naming things as they try and bring in the cinematic users. Going through tutorial now, as this is exactly what I need to do in UE! thanks

BrianHuether
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Спасибо большое! Это то, что нужно! Очень выручили!

familyteam
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Thanks for this video, it solved my problem. Great stuff❤

kuldips
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Thank you for this! Very helpful as I am new to unreal.

kat_hak
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No one could make it clearer, , , thanks a lot.

DVANGUARD
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I got to jump to minute 9 to get to the answer. However, its well explained. Thanks

mateosanzpedemonte
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Thank you for your help on this, I'm trying to make a battle system and incorporate a camera system similar to pokemon colosseum where it focuses on characters and pans around the battlefield

Cezzmart
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thank you very much! I searched all over YouTube and there was no such thing anywhere. Everywhere there were stupid people who taught what they didn't know. They rendered each time with one camera. I couldn't believe it, that it's impossible in such a program. And I found you! I subscribe and like and once again thank you so much from Moscow!

wakeup.