Unreal Engine Train Tutorial: Trainstation / Track Looping

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Hello everyone. This is a quick Tutorial, how to create a Train Station for the AI Train and a Trigger to loop the Track.
I used the Version 4.27.1 of the Unreal Engine for this one.

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Unfortunately I forgot to show a very important part. At 1:11 after the Cast To Train_BP you need to call the Stop Function.

Seredias.
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Great tutorial, I would adjust the rotation to world instead of local and to plug in the y-axis as well as the z-axis if your spline isn't flat

deeppixelstudio
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love the video. Now - If i wanted to create a Multiple unit train that the player can A) Control using buttons and levers inside the unit, and B) have a computer somewhere in the level control switches/points for the MU to follow, how would the splines link together for the different tracks and how can we set the trains motion based on a throttle lever? Thank you.

Hushey
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is it possible to make the looping but on a linear straight path so it goes to and from one point to the other

HollisSayer
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Please make a tutorial on how to make a race with bots on cars, and when you win, so that the player gets money

laurentiupolesciuc
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Did you create the road mesh with spline or you just have created the path over the mesh by faking it? Will there be any tutorial for this series to create procedural train track

TheKrckeR
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Thank you for the lesson. Like unambiguously. Hope to see the train control. At least the forward / backward buttons in the cockpit. Are you planning such a video?

wolkerwolkerovich
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Where are the original tutorials? I want build this whole thing. It’s

clebo
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when will the how to add sound for cars video come? (like acceleration sound)

gamesworld
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Unfortunately it does not work for me, the Collision box does not detect the train at all, though other objects like the player, it does. I tried everything that I could find to help but it seems like the problem lies with the spline that I made myself. Though the only difference is that it generates train tacks and bridges.

Krucek_v
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Hello! instead of having a spline above the tracks, how can i make it to follow the spline inside the tracks? i made a track mesh BP that duplicates when you prolong a spline

apolybe
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Seems it will work for multiplayer also

OriginRow
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If I want to stick a trailer with a trailer to make the train long, how do I make the train run with all the trailers also, how do I make the wheels spin, can you do that?

TNTMEKKI
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Hey! I'm here again, so I tried to put the spline to match my map (to go on my roads) but when I simulate it, the train (which is for now juste like an elongated box) doesn't rotate when the spline turn and juste follow it with the same direction. can you help me with that please ? Thanks in advance!

kershiveryt
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u can make open door to stop train and close door and run train?

grimanlabs
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Thanks for the tutorial.
How would you link up the future carriages?
By a constraint?

Also how does the collision go with the player walking around inside the train, while the train is moving around the track.

vmatey
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Any chance you can do a pesdestrian series similar to the car ones?

HelloThere-ppwo
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Awsome tutorial but i have an issue...
my train doesn't trigger the collision box to stop it and it keeps goin through the path. how do i fix that??

johnlafa
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Sir How to make train Bogi (coach) system ?

OPgamer-yqse
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Is it part one or tunnel video part 1?

ashwinj