How Skilled Players do so well in Planetside 2

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B-Roll: Roulden
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Will re-release the 'server differences' video in the future, needs some editing, will put this one up for now instead ^^

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ZealousVidya
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I find that playing in low pop sectors increases your skill drastically. You are usually forced into 1v1 engagements and quickly learn tricks other people are using, understand common routes and people's logic on most bases, thus, learning how to outmaneouver people. In mass battles you are really restricted to the frontline and don't feel your personal impact, thus, telling if you are doing everything right is more complicated

ВячеславФролов-дя
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Biggest Problems:
1. Lack of Balance
2. Client Side Hit Detection
3. Which means if you using high RPM weapon and you have LOW FPS(Below 50-60fps) you hit detection is garbage, eveything is calculated at you PC your FPS is basicly a tickrate, and also you need tweek your network card to send small packets bur frequently insetad big packets less often, by tweaking network settings you can cut even 20ms ping(so for example if you have 80ms witout tweaks u can have 60 with tweaks.) for planetside for example if you still want use Interrupt Moderation you want set MAX IRQ per Second to maximum value, Receive Buffers and Transmit buffers set to max

MrBalrogos
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Another advantage that I don't see people talk too much about is camos. Choosing the right camo in the right circumstance can make enemies hesitate, or even have a very hard time distinguishing you from the background.

gogudelagaze
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People come into the game thinking that it's like any other fps game. The vets already have a good enough experience of the pace of the gameplay and understanding of equipment and fight flow. Especially choke points and strategic positions.
In my opinion it's just the amount of dedication and effort that matters to the game flow. This isn't a game where you can just jump in and win.

keldricharts
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as a Vet there is a tip for any new planetman who wanna avoid fighting against tryhards, avoid small fight which is below 12 players each side, u will face at least 2, 3 try hards in that kind of fight cause it's less lag and the most of all alot of lowbie there for them to farm.

l.ignasio
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As someone who's only made it to BR 59 but has about 900 hrs in the game... I can say it will just take time to learn the nuances of the maps and how combat really works. Learn light assault, and use the verticality of the game to your advantage.
Having a good PC and internet will make a big difference in how you perform on any game, which is a sad truth(it costs money to be competitive).
The second is abuse mechanics that's give you an advantage, like playing Heavy Assualt with decent implants.
Being support instead of trying to be a pvp chad isn't a bad idea either. Load up your medic with the best assault rifle, revive grenade, shield capacitor, and grenade bandolier.
Also just have fun, find the massive battle, rocket spam, chuck c4 and grenades like crazy, infiltrator with smg, join large platoons. Planetside doesn't have to be played like a sweaty competitive game. Just have fun and make friends.
Y'all have a Happy New Year 🎉

MizMods
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as a casual player that would run about 1kpm with1.8-2 kd if I played like most players, and about 2-3kpm with 5-8 kd when I'm trying, I have some tips for people trying to get better at the game:
1: diversify. In order to do well in Planetside 2, you will need to look at the battle that you're participating at, and look for openings; which methods of attack could I use right now. Most of the time, I will be running with a wraith flash, a heavy flash, an ESF or as a max. I do not run membership, but I do have ASP discounts so people that run membership should be able to replicate my playstyle perfectly.
2: Don't try to fight battles that are unwinnable; is the sundy too far away from the capture point? Do not bother to try going for the point, instead you can try to kill stragglers with a wraith flash for example, or if the enemy is licking your spawnshield, a2g will often do wonders.
3: pick your battles; again, similar to point two but also very important, some bases are simply more suited to certain playstyles than others, and some playstyles will suit you better than others, depending on your qualities. For me personally, my skills are very well suited to running max and heavy flash (jockey 5, nanomesh generator with resist shield for that 1m15s resist shield and shield buff from jockey) in short range fights (I have a very good reactiontime, good battlesense but my motorics are not the greatest leading to me faceplanting when running heavy) while running wraith flash on the more long range, open field defends, while I like to run esf for attacking bases, and also try to get up on higher vantage points where I can shoot down on people with my lashing ammunition rifle on engineer (asp engi perk that allows you to have a pocket ppa pretty much).
4: do not overextend! when you are fighting, always look at the map and make deliberated choices on whether or not you want to clear a corner. With my heavy flash, for example, I'm always running radar and this allows me to see how many people are behind a corner or inside a building I might be looking to enter. When there are more than three people in the vicinity an I am on a heavy flash, I do not even attempt to breach, as it is suicide. When there are more than four people, I do not breach with my max, and when there are more than two people, I won't bother as a heavy or light assault. A caviat to this rule is smg and wraith flash infils, who should use their cloaking ability to get behind clusters of mobs and mow them down that way. You can get some insane killstreaks that way.

sba
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For me aside of fps issues related to hardware, server and network latency matters more. The lag factor is a 2 bladed sword and usually it plays against the player.

gabrieldm
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Closet cheaters are huge in planetside, its the open in your face cheaters that are like maybe 1-3 per server. And I'm so glad its not more.

cualpoohsho
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for me its not just a FPS games, its kinda have RPG elements.
outfitts is what makes the game fun for me, like lone wolf an just shoot for 1-2 hr, but also like to play in outfitt that are somewhat tactic in there aproact to the game, but also just having fun an talking bull in DC, having drink ops if its a 18+outfitt.

JarlenMcfly
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5:00 what YouTube channels do you recommend for psyching before playing planetside? I feel although I'm bad at gonplay and my framerate's low, my vids match the format

hobog
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1:02 - what is "windows masks elevation"? I can't understand all the words you are saying, and have turned on the Closed Captioning option, but it's not helping.

dominik
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I understand that lowering graphics increases FPS, but what is that render distance? (2:29) My goodness!

KnightRadiant-ipqw
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how 2 fite sweats, click on head while sitting on right angle peek and spamming crouch with a pocket medic

Gefardino
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I close out of my game every hour and restart it, if I don't it bogs down for some reason and hit detection gets delayed. After an hour or so of playing and I will trade kills with people the majority of the time, and if I go beyond an hour and a half, there is almost no way I can kill anyone because the delay is so bad. Heat weapons will barely work, cloaking will have a half a second to full second delay (both decloaking and recloaking), jump jets will deplete immediately, not work at all, or keep flying longer than it should. If anyone has any idea how to fix this aside from restarting my game, would appreciate it.

DanceSC
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Ever since they added harassers and made liberators so unbelievably tough The game has switched from combined arms team play to one or two players in a vehicle being able to dominate the entire battlefield and being indestructible.
Then these people got the developers to Nerf all the counters to their vehicles so they can decimate the other side at will for YouTube.

FlankerJackChannel
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how do you make the the skull with crossbones bigger and the healing image bigger on your screen?

Sango
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Exploiting movement desync should be a bannable offense. If they can't fix the engine, they need to make it clear that it's not acceptable gameplay. I've been playing since the start, almost always at the top of the scoreboard, and I hate the disparity between players that play the game normally, and those that bug abuse movement to avoid dying.

JohnFromAccounting
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The reality is this game pushes skill cap...over and over this skill cap requirement if far beyond what most can get to ...
This skill cap is why most new players leave the game ....

fredrickheinecke