Animation Events, Curves, and no std - This Week in Bevy

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According to my notes there were over 100 PRs merged last week which represents a truly incredible effort by the community to get ready for the 0.15 release candidates.

0.15 is really shaping up to be a stellar release including Required Components, new Animation and Curve APIs, and more.

There's a whole lot to get into this week so let's start with some new rendering functionality.

## Chapter

00:00 last week in bevy
02:14 Order Independent Transparency
03:22 Screen Shake
03:36 New Image APIs
03:56 Required Components
04:27 Retained Render world
05:06 Animation Events
05:30 Curves
05:58 Macos Window Options
06:16 More tools for hierarchies
06:40 Text Rework
07:03 no_std
07:18 Alice's Merge Train
07:33 Jarl on Steam Deck
07:49 no_std Bevy
08:08 Optimizing Path Finding
08:21 From Blender to Bevy
08:33 74 million pixels a second
08:45 Bevy + The Lightmapper
09:01 Lockpicking
09:06 Rusty Lander 0.7
09:22 work-in-progress procedural mesh editor
09:39 Solar System Simulation
09:57 Metroidvania-style game
10:03 Disco Elysium + Yarn Spinner
10:09 3d Platformer
10:22 Polder
10:43 To Build a Home: Cleaning
10:49 Radiance Cascades
10:56 Oklch color picker
11:06 Tiny Creatures
11:17 haalka 0.2
11:35 bevy_tnua 0.20
11:58 bevy_pixelmap
12:08 bevy_debug_log
12:25 Bevy Entitiles 0.11.0
12:44 i-cant-believe-its-not-bsn
12:57 leafwing-input-manager 0.15.1
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Chris, your work here is invaluable to the bevy community. Thank you!

Kiaulen
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the dark mode is strong with this one 🙏

peterhayman
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Currently using the main branch, required components are such a welcome addition! I've always felt relying on bundles so much to be kinda clunky and bad for serializing and deserializing state, and this solves that so nicely!

noxmore
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One bit of feedback here: i think going over every single PR might introduce a little noise to the signal (major features being added and prs being merged). It might be worth trimming down what you go over to the most exciting features. Regardless, good work and im grateful for what you’re doing.

darkscholar
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