Low Poly Medieval Tavern | Blender Speed Modelling

preview_player
Показать описание
Modeling timelaps of a low poly medival tavern

Software: Blender 3.3.1, Cycles Render

Follow me:
Рекомендации по теме
Комментарии
Автор

Thanks bro, Im on a school project learning blender and this really helps alot

ayu-ik
Автор

This is awesome, I love how you manipulate vertices to give volume a more chunky and dynamic feel!! I'm struggling so hard not to overcomplicate things as I work and this is an awesome example for me to follow.

fletcherthenerd
Автор

As a beginner, I don't understand how to do some stuff that you do (that seem very easy also), so the shortcut combinations would be soooo useful. But still, i love this tutorial. Very inspiring.

varenicSpotato
Автор

Omg bro this is the exact style I wanna go for

jirosmom
Автор

Thanks man i try to make it..
done it thanks for the help
keep up the good work

fearlessgamingbr
Автор

That's TALENT ! How much time did it take to do it?

vioricaroxanadinu
Автор

Nice video! but it could be greater if you show the shortcut of every tools :v

redriver
Автор

Dude watching this is so cool, could you make tutorial making something like this again,
it does not have to be this big, make a hut or small house something small and explain the whole process especially the materials and lighting part,
Thanks for this amazing timelaps. (I am watching it on 0.25 speed )

leodragneel
Автор

Its really cool but I would call this high poly. All the shingles and bricks and other small details should be baked down to a normal map and textured on for this to be truly low poly but thats just for real time renders like game engines.

dankelpuff
Автор

How u are select Ling all the vertices of different objects just by clicking ones.. please tell

AmanPatel-wfom
Автор

Very nice! Great video! I subscribed! 👍

DanielTDesign
Автор

hmm not too shaby eh!, how do get the inspiration for making something like this ??

athyrius
Автор

how did u create that dent with the knife tool ? i didnt understand that it would be great if u can explain tht.

AshwiniShah-gy
Автор

Can someone help, when I try to scale house roof loopcut on y axis then nothing happened... What I do to scale the roof loopcut on y axis.

rahulchaudhary
Автор

Hello, can you tell me if this build is over 10.000 triangles?

squidythegamer
Автор

Phenomenal job, but i think the title and thumbnail are very misleading. The thumbnail appears to take an ACTUAL low poly model and turn it into a game ready asset. The "look" of this appears low poly, but it certainly isnt. You would have been better off baking all of those shingles onto a normal map. Same goes for the hundreds of bricks you used. All in all, good job, but maybe call any future videos "stylized" build.

TheNamesMoose
Автор

Did you use an img for this?

If yes can you add a link to the img?

galberger