Mle1897 Cannon Animation Reel

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This side project was a fun one as it is by far the heaviest weapon I've animated and rigged yet.

Credits:
-Animation/Rigging/Presentation (Micah Reigstad)
-Mle1897 Cannon (Beyond the Wire)
-Character Asset (BF1)

-Environment:
-VFX:
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First person artillery animations are extremely underrated

haramsaddam
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The legend has returned. absolutely fantastic work on display here, the impact and deliberate actions in motion is amazing dude, mad respect.

jessyruiz
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Looks just like bf1, which means you did a good job

coolguy
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This is extremely cool Micah! Super tactile sequences!

Cattagus
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Holy shit this absolutely rocks as always, all your animations feel so... Metal, it's just so meaty, it's incredible 👌

thevaltwo
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How it felt to be an Artillery Man in Beyond the Wire (I miss that game so much):

oolooo
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That's why I love your stuff - it is really unique

xX_Pogromca_Burdeli_Xx
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Always doing badass sets, great job on this one

Psychem
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If games did animations like this I would main arty and do nothing else, love this man. Keep it up 👍

theflyingtigers
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You have impressed me with this quality of animation. Subscribed!

Tigerhouse.
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Wow this is truly impressive pls do more ww1 and ww2 style animations you are super underrated you deserve 100 thousand subscribers or more keep up the amazing work

neptunereviewsstuff
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Subbed. Hoping you get way more popular!

RhoDesia-grwb
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I feel like Aces & Armour would like your skillset

PineCone_
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Wait.... I thought this was a clip of some AAA game life Battlefield One. You just 'made' this?? BRO. ITS EXCEPTIONAL

QuantumImperfections
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You gotta lend your smooth talents to the Isonzo team man.

ewangrainger
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The only nitpick I have is that it looks like the cannon sucks the shell out of your hand. You should make it so that he pushes his hand forward more to give the impression of him thrusting the shell forward

trashcompactorYT
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That breach swallowed up those rounds.

joseignaciohileradorna
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this animation is so fucking good. i can actually feel those shells in my hands

DONKFORTRESS
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Just a small detail, when introducing the projectile into the barrel, since it is not yet fired, it should not be marked with the grooves of the barrel, the brass band should be smooth.

Good animations you're incredible. Greetings from Spain.🎉

flameclow
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the fact that this has only 173 likes is diabolical

pawepawowicz