Create great GAME OVER screen in Unity UI - Unity tutorial

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This tutorial/guide will show you how to create a simple game over screen for you game that will allow players to restart the level or even go back to the main menu

You will learn:
- How to create game over screen in Unity
- How to restart game in Unity
- How to change scenes in Unity

Timestamps:
0:00 - Intro
0:26 - Design
2:20 - Showing Game Over screen
4:30 - Game Over buttons
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all fun and games till he shows the game controller

UnravelCuriosities
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Thanks for the tutorial. Also, today I learned that you can call a method on a disabled GameObject whose script has SetActive in it and it'll activate the same object! Thank you for that too!

CassiusJohnAdams
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I would like to say thank you for your focus on the UI aspect of Unity, you're a reference for me in the matter. Keep up your work !!

princetruth
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Nice tutorial this definatly helped me

gealastefan
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Thanks man, great video, worked like a charm.

agonzio
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god damn thank you for that tutorial, I spent a lot of time trying to find a decent one

cognosce
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What I have to do if after "try again" cubes change colors to darker one??
Say please.

yuki_mosu
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This is a really good tutorial, thanks!

Lucky-.-
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What If I have multiple levels then what should I enter in the public void RestartButton() {SceneManagaer.LoadScene(" "); ?

shailnakum
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everything works correctly except the buttons don't work whatsoever... i have the same methods and attached them to the buttons but i am still able to see the character move after they die, so is there something i am missing with pausing the game or something?

basicallybruh
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thank you so much for this great vid it really helped me

sebastianjones
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hello, i am a beginner and i followed brackeys tutorial to create my first game. How can i add this game over game to my project? it is different from your

redeiking
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what is game over screen supposed to be? im getting an error: error CS0246: The type or namespace name 'GameOverScreen' could not be found (are you missing a using directive or an assembly reference?)

thejahoobasdeveloper
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How do I get a spectrum and c64 loading type screen on unity?

random_precision_software
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Nice tutorial, but when I do the Alt + click for the size it just get really big and in a weird position.

bonkthesystem
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what if i make the game over UI in another scene instead and move to that scene when the game is lost?

Umrjak
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this method doesnt work with prefabs. when you try to load the object it disappears

mandyronald
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how do i make that to resume from current level?

psadicodes
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for those whose background doesn't appear, don't forget to put the game over script into the player trigger script, then call GameOver();

mm
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why is it after I press the button It works how it should be but suddenly freezes the game?

aljonmariano