FULL LIVE EVENT: Introducing Microsoft Mesh: Building multi-user 3D experiences for the workplace

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Microsoft Mesh is now generally available, helping to make 3D immersive experiences a reality in the workplace. Be among the first to learn how to leverage Mesh capabilities and toolkit to deliver enterprise-grade solutions and delightful experiences for users on PCs and in VR.

Get an overview of out-of-box capabilities like avatars, spatial audio, and synchronizing experiences across users.
Discover what you can do with the Mesh toolkit like adding interactions, physics, backend data and secure web content in your projects.
Find out how Mesh makes it easier to optimize content and simplifies publishing for the workplace.
Understand which scenarios are best suited for Mesh as well as current constraints.
Explore some of the projects that partners have already built with Mesh and learn from their experience.
Determine the best path to getting started based on your objectives and get pointers to the most relevant resources.
A live Q&A session with Microsoft experts and industry guests will immediately follow.

Microsoft Speakers

Tyler Adams | Principal PM Manager, Mesh Developer Platform Team
Tyler currently oversees the Mesh Developer platform. He has been at Microsoft for over 15 years and previously worked on mixed reality and Microsoft Office. He is skilled in user interface design, C#, and design patterns.

Rebecca Burke Aguero | Senior Product Manager, Microsoft Mesh Developer Platform Team
Rebecca has been with Microsoft for over 5 years. She currently works on Mesh Physics, Mesh Scripting, and identifying v-next strategic opportunities for the Mesh Developer Platform. Previously, Rebecca has worked as a product manager defining web standards for combatting deep fakes, as a microbiology researcher, and as an English teacher.

Industry Guests

Edward Zemba | CEO & President, Link to VR
Edward Zemba is the cofounder, and CEO of Link to VR - an XR agency which over the past decade has aided a growing number of Fortune 500 companies in leveraging the transformative power of spatial computing. Zemba is a visionary, leader, communicator, and educator. His accomplishments have been recognized as part of BusinessWest’s 40 Under 40. Through his leadership, Link to VR has received a regional Super Sixty annual business achievement, 4 Telly awards for Immersive Media activations, and in 2023, the additional honor of being invited into the Inc. 5,000.

Christian Glessner | Founder & CTO, Hololux
Christian Glessner is a speaker and thought leader with over 20 years of experience in technology and innovation. As a co-founder of the innovation agency Hololux, he specializes in creating cutting-edge solutions for businesses exploring virtual and augmented reality, as well as other emerging technologies. His insights into the potential of the Metaverse to transform industries and create new opportunities for growth and innovation have made him a sought-after expert in the field. Christian has been recognized as a Microsoft MVP for over 14 years and in 2023, he was named one of the top 10 disruptive Mixed Reality Leaders by Mirror Review.

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I have the same question: Will it be possible for users to join custom-designed Mesh Events via MS Teams (immersive rooms)? Or do participants always need to access via the Mesh App? Which means that every participant needs to install the app and get a Teams Premium license?

imkehohler
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Awesome! I am very excited about Mesh and your toolkit!
You say that the webslate can use a URL for everybody to experience. On their own it seems, is there a way to synchronize, so that everybody can follow one shared webslate?
Also, I don't see a way to join a custom environment through teams, only the default ones. Is that coming?
How about the networklayer, it seems like it's custom build, is it build upon netcode for game objects by any chance, or some other libraries?

FlemDK
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Extraordinário incrível maravilhoso ferramental tecnologico

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