Edit and Improve Any Animation from Mixamo in Cascadeur

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In this detailed step-by-step tutorial we are going to show you how you can edit, improve and change any animation you can find on Mixamo. Because now with the Animation Unbaking tool and AutoPhysics the editing process in only one click away!


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#Animation #Mixamo #Tutorial #Cascadeur
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Please, as a suggestion for future tutorials: I would love a tutorial on the Video Mocap function, fixing the main alignment issues, noise in animation, more advanced use of physics sliders, best practices and so on.

WesleySales
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dear cascadeur team,
mostly people here for make animation for game development nd some people for production work also
but mostly game developers watch ur videos right now

so i request u to cover ur next video about game development animation like locomotion, locomotion with weapons animations, reload animations, weapons attached to hand socket etc etc

shahmaarbaba
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As a future suggestion! I would love to see more Quadrupeds stuff :D

MalbersAnimations
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Could you create a workflow tutorial between different software like Cascadeur to Blender? Not just showing how to export files to Blender, but demonstrating an actual case.

Tserov
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Could we get a more concise/beginner friendly video on importing and using weapons in Cascadeur?

AmeJouten
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Can we have a tutorial focusing on a broader pipeline, such as blending two animations?

AlexiosLair
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i really wish there were more indepth animation courses found on youtube, domestika, skillshare, class101 ect

ILLRICARDO
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great stuff!

Can you show how to combine multiple animations from mixamo?

Mixamo has a lot of set animations, like that all string off each other, and it would be very usefull to be able to import them into one scene and blend between them with auto physics and auto posing...

PolyRidge
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Thank you for this tutorial! I learned a lot of things I didn't know. Keep up the great work!

ShiroiAkumaSama
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Video for FPS arms and weapons animations workflow please

mookelmyres
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I missed out on the free licence, been ill and hadn't checked email until today lol

weirdscix
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Do you have dedicated retargeting profiles for the base control rigs of the major 3DCC such as rigify or Maya human IK?
that YOU are maintaining( not third parties on github etc).

I have no use for a pre-animated FK Deform ring imported from Cascadure I Need that data on my control rig
I know I can do it manually in Maya or blender( with addons like ARP or rigimap)
but your software would be more attractive if it offered seamless retargeting preset plugins for when you bring the Data back into your 3DCC where you do your final rendering

AutodidactAnimotions
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Sorry but how about some cartoony characters and quadruped characters? Also facial expressions?

magicalgirlkk
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im getting the error: "please select one character" when I press unbaking.

MikelMonleon-kh
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Can you make a video about the new update for the prices/ new features of inde package.. and why should i make account now for Cascadeur... I'm planning on going for indie pakage in 2025..

eckoa.
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If cascadeur just for creating moving or can you actually add the characters features etc
And complete the character ?

utoob
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Using auto physics keeps throeing the model upwards

muhumuzaromeo
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I want tutorials on Combining Two or more Mixamo Animations and making It one long Animation

It's Humble request @Cascadeur

DhananjayPathak-woym