Bring Back Mythic System

preview_player
Показать описание
CATCH ME LIVE!

FOLLOW ME!

JOIN THE DISCORD!

WATCH ME ON TIKTOK!

MY INSTAGRAM!

#LeagueOfLegends #Challenger #aatrox
Рекомендации по теме
Комментарии
Автор

i think the meta where you can build 6 infinity edges was the best

biackwargreymon
Автор

The issue with mythics were the passive stats they gave which was also part of their draw

foolishmuleth
Автор

Been saying this for years, People were blinded by nostalgia, claiming mythic system didnt have diversity but before mythic system people were buying the same items over and over. On mythic system, each mythic item enable a diferent playstyle/build.

cursedshadow
Автор

ADCs are always kinda limited with their items choices. I feel like ADC is the only role where you dont change items depending on the Meta, but you change champions. On-hit ADCs almost never build anything else, same with crit. The only time that changes is if lethality is in meta. Then some ADCs become more viable and switch to lethality like MF or Varus. But you will never see On-Hit Lucian or Lethality Kog'Maw fpr example

DCInSomnia
Автор

I think this system should have more variety if the items were more balanced. Because now some items are op af and some are pure dogshit

miosznowakowski
Автор

Collector killed all the joy of getting away with 1 hp

krievsLV
Автор

This editor LOVES Honkai and I'm here for it all lmfao

shy.catgirl
Автор

Depends on champ, for example Fiora can go triforce, eclipse, shojin or hullbreaker 2nd, but with mythics it was every game

billyb
Автор

Yeah I mean, those of us who paid attention said this would happen cause it's how the game was before Mythics, weird how short people's memories are. Everyone just builds the most optimal cookie cutter builds cause they have the best winrates and your team flames you if you don't, same old same old.

With Mythics the passive stats could actually result in covering for the weaknesses of certain builds and resulted in more build variety, the thing that sucked about them is you HAD to build it first, sure as said now you just always build whatever is the strongest, but there were champs that didn't exactly like any of the Mythics but still HAD to build them first. I think that's specifically what they wanted to break, and they did, but yeah as expected there's less build variety now overall, again.

vicariousxiv
Автор

You played a champion spoiled for choice of Mythic items. For a vast majority of the cast during the Mythic Item stint, most champions had 1 or 2 builds, just as we do now. Except, those items were completely broken and unfun to fight against.

minimonkeymasher
Автор

It’s all about massive damage and burst now. There’s no variety anymore because on a damage dealer you build the damage build. Which for most ADCs consists of always having zerks, Infinity Edge, a Last Whisper item, and Bloodthirster. Mages and tanks probably have the most variety of builds right now and even then they aren’t that varied.

rickygillett
Автор

Blud was literally dkriding riot when it was announced mythics were going to be removed

DazaiSan
Автор

I feel like this is an issue maybe more prevalent on adcs and top laners than anywhere else. Most other places can get a huge amount of build diversity even after just the first item. Most adcs just take the items that give them the most dmg as early as possible and stack on that every game. So of course their build order stays the same. The top lane normally doesn't start counter building until after the lane phase at least on non tank champions.

mylesriley
Автор

One of the biggest issues that League has is that there is only a VERY small amount of items in the game. It seems like a lot, but if it comes down to it, you always end up with the same items, because they give the best value.
In addition to that, Riot refuses to point balance items on champions, to prevent things being broken on one champion, but shit on everyone else, thus preventing it to ever get buffed for everyone else.

The Mythic system was both exceptionally restrictibe (you HAD to build a mytjic first, you HAD to choose between 1 of like 3 choices), but also gave the option to slot different items around.

Riot loves to have items not be powerful. But if they added power to them, while increasing the options, and ALSO pinpoint adjusting champions to give niche edge cases in check, item variety would flourish within days.

They TRIED to make Yun Tal into an option next to IE, but they kinda ... didn't even attempt to do that. Nothing like "Doubled Crit Chance, lower damage" or "Crit upon Crits". Instead a Bleed that ticked down super slowly, didn't scale at all into late, no reason to grab over IE.
You want items to feel powerful as alternatives to other things. But we straightup don't have that in League.

Shikaschima
Автор

They also said the same about adding mythic items in. Everyone was building the same stuff anyways. They had items in to give the illusion of choice, but at the higher levels, there really isn't any choice.

kingaustin
Автор

Mythic had more variety because the build revolves around the mythics themselves rather than the champs. So each champ has 'sets' they can build. Without Mythics, you CAN have more variety as there are no fix 'sets', but obviously people will just go for the most meta builds/items.

zeeinfinite
Автор

For mythics you had max 2 options the others are (not optimal) and the first item was always mythic+ short games the builds were always the same build, now you can play around the first item, also sunderer and goredrinker were so broken, i mean you know its fucked when assassins go for goredrinker, I love Aatrox too but rn his build path is very one dimensional but it is gonna be like that sometimes when youre a onetrick so you can't really complain about variety

theawakening
Автор

I actually like how mythic works. While your build might restrict solely on mythics, but it helps building a little bit easier, like you build Iceborn you plays tank, you build Shieldbow you plays DPS with survivability but a little bit less damage or you build Kraken you plays glass cannon adc.

and tbh I thought item balance back then is better than right now. At least anti-heals actually worked back then, or I had LDR to fight a fed Sion as Jhin.

MesaGamer
Автор

I said this when it was getting removed and was called crazy. Having a core item to build around and you can’t get other core items is just way better then “build the most optimal build every game”

Ridlay_
Автор

Lmao, the HSR Space station music in the background 😂😂🤙🏻

fabiandeutschle