Simple Procedural Walk: Progressive Legs Movement

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Simple Procedural Walk is an Unreal Engine plugin to procedurally animate (robotic) creatures walk cycles. This video demonstrates the effects of changing the parameter `StepSequencePercent` to the affect walking style.
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I guess the thing to do would be tie the step sequence percent to the movement speed so that as you accelerate, the legs move in tighter step until the thing breaks into a full on gallop

susseratal
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need to get procedural galloping going, not just procedural walking.

magnuswootton
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This looks great! Would it be possible to change the StepSequencePercent at runtime? What I have in mind is linking the current speed of the character to it, so it only moves one leg at a time while slow, but freely replants the legs while fast. Best Regards!

anderl
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good way to do it! beats alot of other methods!

shitheadjohnson
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Really nice! How did you integrate the robotic leg mesh to the procedural (?) leg? Err...I hope you understand what I mean.

tayam
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Hey, can you recommend learning resources or book to me? I want to get this knowledge

brunoperkovic