CTF-LastTrainHome (Unreal Tournament 3 Map)

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One of my older projects (2014 I think).

CTF-LastTrainHome is a "capture the flag" map built for Unreal Tournament 3 using the UT3 Editor. The project was built for a level design course, in which I focused on using existing assets to build a functional and fun map.

The map is symmetrical, with the dominate play area being the two train tracks in the middle. Every 10 seconds, a train comes from one of the tunnels, and will insta-gib anyone in front of it.
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