Why Minecraft Steve is a BAD Addition to Smash Ultimate

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With the release of Minecraft Steve I explain why I believe Minecraft Steve is a bad addition to Super Smash Bros. Ultimate along with how I believe the rest of the DLC in smash ultimate is lack luster characters released to create short term hype rather than long term longevity and preservation of the game.

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I'm going back to Minecraft y'all mean 🥺

TheSweatSlayer
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Apparently proper human anatomy designed characters = fun to play as?

blockotheblock
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I don't think it's because they are trying to appeal to people or anything I think it's to represent the characters faithfully. Honestly with the amount of content and characters in this game I think it's one that will last for many years to come. On top of that, in my opinion I think all the characters even the gimmicky ones have been fun to play and pretty well designed.

AJMegaScizor
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you actually had me interested for a while there but, at 2:36 you just completely murdered your argument my man. saying sakurai doesn't care about the longevity of smash ultimate is just a straight up lie. you really think making steve just another swordfighter with a sort of fun playstyle would even appeal to anyone in the long run? the reason melee marth got popular much later was because there was no other choice for a sword fighter at the time. the reason minmin, steve, hero, etc, have all these gimmicks is specifically because they must have something going for them, even if it's not very enjoyable online, simply having a lot of potential is enough to keep the character alive for a long while, e.g. pacman, villager, hero.

side note: at the end you just de-railed your point and started talking about why steve shouldn't be in the game simply because he "doesn't look like he fits in", which is also completely out of the window.

TempestKrimps
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Steve is being added in just a few hours whether you like it or not, but I think you need to give him a chance first.

MetalZuko
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smash in general was supposed to be a party game, but meelee is different, bu manipulating the physics engine the community turned it into a competitive one, making it unplayable for casual players, and tell me what you think ultimate is, a party game, there are generally less competitive people in ultimate because that's what Sakurai wanted, he put all this time and effort into this game and its characters, and for you to say he isn't is a insult to him, not to mention that ultimate is supposed to be for all players of all ages

davidloza
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Why is everyone hating on his opinion damn chill with the dislikes
Edit:( finished the video) i take back my comment

KrolozTalks
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The thing is that the selling point of ultimate is that the characters are recognizable, if all the characters had the same moveset but were all original characters the game would never have been this big, this is why big names like Steve are good additions, they add to the cast of characters everyone knows

gerardfeenstra
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it took them 5 years to put steve in smash, they didn't put this much heart into making steve in smash for a REACTION?!?


bruh

merp
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What's wrong with the fact that they are gimmicky fighters? After all a gimmick isn't a bad thing whatsoever. Gimmick, by it's definition, means "a trick or device intended to attract attention, publicity, or business." And said character gimmicks makes each fighter more unique and stand out compared to the others. From the way you talking about how the gimmicks are bad it just sounds like you're just not interested in Smash or it's DLC whatsoever then it is a problem with the DLC fighters themselves.

SapphireSword-pdix
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You are aware that being a zoner isn't a gimick right there is a diffierence between a gimick and a character archetype hero's mp guage is a gimick banjo's moveset focusing on projectiles is just a play style.

Gusername
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I’d rather have ultimate die then to get boring meta characters. I don’t play Minecraft but Steve doesn’t have to fit the bill. Characters like him and Banjo are needed in the game. And it’s a added bonus to beat peoples asses with silly weird characters. Better then boring realistic less cartoony characters like Dante. And I disliked after watching the whole thing don’t worry

truthspeaker
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I didn't even watch yet. And the the dislike to like ratio is scaring me

mcflopkin
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I don’t necessarily agree with what you said, but I respect your opinion

oihowsitgoingthere
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I heard you make some claims:

1. The reason Minecraft Steve was added was that Sakurai succumbed to pressure from the audience and for internet hype.
2. Fire Emblem characters are fun to play
3. Zoning and edgeguarding doesn't sound like fun to play or play against.
4. Minecraft Steve doesn't aesthetically fit.

The only point that seems relevant to Minecraft Steve actually hurting the game is the last one. The first point doesn't necessarily speak to any particular harm the character does to the game, only the potential to ignore other factors. It's also nearly impossible to prove.

The second point isn't relevant to the thesis, it just speaks to the fact that you like a very specific type of gameplay in Smash - which leads me to the next point.

The third point isn't actually exclusive to Minecraft Steve, it could apply to any number of zoners in the game. This actually sounds like you have an issue with this type of gameplay.

The last point just doesn't seem material to the main thesis, which is that Minecraft Steve is hurting the game. If you wanted to make these arguments work I think you'd need to show how this point actually does damage to the game, and also show that zoning and edgeguarding hurt the game. Concerning the latter, you'd have to deal with the fact that there are many characters whose gameplay revolves around zoning and/or edgeguarding - in fact, edgeguarding is an integral mechanic. I could go on, but I think you get the gist.

newsoulsam
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I just recently got a noticed from this video after forgetting it for the past two months so I decided to rewatch it, and my god it's worst then I thought. For a long time I thought you meant gimmicks as in the actual gimmicks like Joker's rebellion gauge, Hero's down B special and the likes. But it turned out that you weren't talking about their actual gimmicks. You were talking about them being zoners. Figured that out after you called Joker, Byleth, and TERRY the least gimmicky fighters despite the fact that Terry is far more gimmicky then Banjo-Kazooie. It's clear to me that you just simply don't like zoners. Which is fine, but it's not the Fighter's Pass fault that you don't like them. Which also makes me ask the question; If Terry and Byleth are the "least" gimmicky characters then why do you hate them? Neither of them are zoners and Byleth is the most straight forward so why do you hate them? And if you think I'm done ranting I can tell you I am not. Let me point out some other flaws with your reasoning.

Like fighting as or against the characters: You are being such and opinionated man here. I'll bet you anything that not many people would groan at seeing Hero from Dragon Quest on their versus screen. That's you putting words in others mouths and also very shallow in the mindset. And while I respect that you acknowledge people liking the characters you dropped the ball by then claiming that they are a minority. How on EARTH is Hero a minority? He's the protagonist of Dragon Quest which is super popular in Japan. So are you claiming that all the people in Japan who play as Hero are minorities? God that sounds terrible just typing that down. What I'm trying to say is you have no right to put your opinion down other people's throats. You may not think it's fun to play against or play as Steve, but just because you don't see it doesn't mean that others would. It's just you trying to make your subjective feelings feel objective and that ain't right.

Sakurai seems to only care for short term hype then designing a fighter: Which is why he and his team had to go and reprogram every stage just so Steve's gameplay could work. With that said I can say that you're not wrong about Sakurai caring about the hype, but you're still not right. If there's one thing that I've learned from Sakurai is that he loves to surprise people. Which is way there's less animated cutscenes in World of Light then in Subspace Emissary. Because he thinks that uploading the cutscenes on Youtube would ruin the surprise. So in a way you are right that he likes to hype us up with his surprises, but you're still wrong for thinking he doesn't care about the development of the character. After all he wanted to make Min Min have the same spirit of ARMS when playing as her so the fact that he decided to make her play like an ARMS character while being a Smash fighter shows how much he's willing to push the limits of Smash. In other words; The gimmicky fighters help Smash grow.

The Competitive Scene will keep it alive: I get your reasoning about the competitive scene keeping Melee alive, but here's the problem; Smash is a game for EVERYBODY. Not just the competitive gamers. The casuals will be turned off by the game for being too hard for them and so, while Melee is alive thanks to the competitive scene, it's not alive with the casual audience and honestly Melee would have been dead without the competitive scene. You also call it strong, but the fact that Melee was removed from Evo after Ultimate's release, and recently Nintendo cancelling the Melee tournament for using a mod that would make Melee playable online actually shows that Melee's competitive scene is far more fragile then you believe. Not only that the DLC will indeed keep Smash Ultimate alive because it'll bring in new players. Like what Steve did. Minecraft fans probably wouldn't have played Smash before if Steve wasn't in it now. And having unique All-star characters will indeed help keep Ultimate alive and played once in a while by the casuals while having a good competitive scene. My issue here is that you seem to think that the competitive scene is the only way for longevity, but that's not how longevity works. Persona 5 has longevity (This year alone I've played Royal 3 times) and I can tell you that it's not because it's a competitive fighting game. You need to appeal to many keep the longevity of a game. Not focusing on one part of the fanbase. That's bad business right there.

Steve doesn't fit: I could use the Mr Game and Watch argument and explain how I feel like Steve fits in despite me not being a Steve supporter, but instead I have something else to say. Didn't you say that you were a Steve supporter? So why are you saying that Steve doesn't fit in Smash? Wouldn't it have been better to have Steve walk around like he did in Minecraft then have him with bendable limbs and the likes? I ask because this only confirms to me one thing.

Final thoughts: I'm not trying to be mean here, but I really do believe that you're just disappointed that the DLC aren't appealing to you. Which is fine. After all Sakurai even said that not all of the DLC will be appealing to everybody. My major issue here is that you're trying to make your feelings be facts and not a very obvious subjective opinion. If you just admit to not liking zoners and don't like playing as or against them that's fine. But that's not what you did. It's more of you whining about how Smash isn't catering to YOU then it is about flaws towards the game and it's content. The rant about gimmicky characters IE zoners is because YOU simply don't like them and the reason why Banjo-Kazooie was a disappointment to you was because he was a zoner and thus doesn't cater to YOU. Despite the fact you wanted Steve in Smash you didn't like how Steve plays because it's not in the way that YOU want him to play. People liking the DLC characters are a minority because it's makes YOU feel more special then them. The reason why you think Steve doesn't fit in isn't because of Steve, but because he's not how YOU envisioned him to play and be. And I'm guessing your a competitive player seeing as how you feel that Sakurai should cater to the competitive player base and thus catering to YOU. And that's my problem here; It's all about you and only you. You're allowed to correct me if I'm wrong as there's always the chance that I am, but that's how I felt while watching your video again. That's it's all about you and how Smash isn't catering to you personally.

SapphireSword-pdix
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people say its a party game but nintendo makes balance patches to improve the fairness of the game. casuals almost never care about the fairness and hitbox sizes/frame data so why does nintendo change them? cause they know that there is a competitive scene and that it is growing. they dont sponsor us cause they still wanna market as a party game and they add characters to support the casual side so technically what he said here was right. in terms of adding characters, they dont care about the game in its longevity. they care more about making everybody who plays the game happy with fun, new additions

demetri_
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he has 5, 185 hours into super smash brothers ultimate

PossiblyReaper
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Me: sees that this video has way more dislikes than likes

Akso me: i love democracy

rainblox
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Well, I disagree. It's ok if ya don't like the dlc. That's fine, but they are fun to play. I love playing plant, and fighting agianst the dlc. Steve is probably going to be just as, if not more fun. Also, part of the charm of smash is the characters. It's ok not to play them, but just having them is what makes it fun.

Also, you can't say he won't be fun before he comes out. You don't know that. You can think he will, but you don't know.

Lastly, people liking the dlc becuase of different reasons is ok. You say that all the fire emblem is fun in smash, and that's true, but that doesn't mean it should be added more than other games. Sakuri said he wanted new franchises, and this is how that would happen.

At the end of the day, steve, or any character being added is only good. It gives people characters they want, and adds more to the game.

Pigwars