THESE are the MOST IMPORTANT buildings in Urbek City Builder!

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Hello everyone and welcome back to Villaflores in Urbek City Builder! I’ve decided to make this a short series in response to your overwhelmingly positive response to the first video on Urbek - THANK YOU FOR THE SUPPORT!

The city is struggling with industrial production AND power and it’s time to solve the issues so that our city can continue to evolve and improve. We’re going to build a few coal mines, coal power plants, and level up our iron industry by building a steal works and higher capacity mining operations. Along the way, we’ll continue to sprawl the city along the river and learn a few tricks about industry-specific houses along the way. Enjoy!

*** About Urbek ***
Have you been looking for a new city builder? You might want to give Urbek a try! Urbek is kind of like a mashup of Simcity and Timberborn, with some pixel art graphical flair borrowed from Minecraft... and I love it! It's truly unlike any other city builder that I've played... and that's a good thing!

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Coal miner/iron miners houses will produce like 90% of those resources and you should build them as densely around your industry as possible.

thomashoy
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My tip here is that farm fields are incredibly inefficient for food production and should only be used to meet the requirements of other agriculture buildings. For example, a 5x3 grid of fields generates 189 food at a cost of 75 unskilled labor (12.6 food at a cost of 5 unskilled labor each)... But you can fit 8 tenant farms (50 food production and 50 food storage each) in that grid to produce 488.2 food and have 400 food storage in the same space at a cost of only 35 unskilled labor.

AhziDahaka
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Early morning CPP. Grab a cup of coffee and listen in. A nice calm start to my day.

liamf
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Literally commenting just to show support for the series. Phil, ya do good work.

alexanderjustice
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10:12 And that is how "The Line" came to be! (Just none of their planners wants to admit that).

Btw, I really enjoy these Urbek videos! :) Once you get tired of those, I wonder if you wanna take a look at "Workers & Resources: Soviet Republic", it seems like it has its own unique spin on city-building (you can basically either buy stuff (roads, buildings etc) with money, or produce the resources yourself)!

MagnumPI
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Nice! Was hoping for another episode. Been loving the game and loving your take on it. Also wanted to say you don't need to delete (bulldoze) things when you want to replace them. Use the ALT key and build right over them.

In regards to happiness to happiness the **ONLY** thing that makes people happy is their home. So you can't make those iron miner's house residents more happy any other way than having the house upgrade. As you said you need 9000 pop for that. It took me a while to grasp that the only way you raise the overall happiness score is to upgrade homes.

bitslammer
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Been playing this game ever since I watch your last video on the game. I can't stress enough, how important is to not zone things in huge swathes. The resource gaps will swing very wildly and you'll run out of space quick on the default map size. This is especially true during the very 1st gameplay, when you don't knowledge about the various unlocks, and will end up with huge chunks of inefficient sources of productions

amansaxena
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I just started playing Urbek and I love it! I never played city sims properly before, and I think Urbek is a great gateway: starts small and simple, then the complexity grows, but never becomes too daunting. I also enjoy the blocky aesthetics which, for me, is a throwback to late-90s isometric games. I played RTS rather than city sims back in those days, but they looked pretty much the same.

veschyoleg
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A tip for supporting your modern grain silos: A grain silo needs 6 warehouse squares (2x3), if you build 3-4 silos as close to each-other as possible you can support all of them with a 3x3 warehouse, which saves up lot's of space and resources.
As for lateral parks: if you place them right next to roads or pedestrian paths they look how they're supposed to.

mrjblacc
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I have been obsessed with this since you last posted it. I definitely wish there was a way to add back trees since you can accidentally get rid of them! I relied heavily on lumber power for a long time before my city was established. This is definitely a game that benefits from patience - I have had to delete whole blocks when I built too quickly. The result is really worth it though. You can really develop unique neighborhoods and areas.

EvanC
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This honestly might be worth checking out for me at some point. Thanks to your videos I’ve been on a Cities Skylines bend lately, but that game quickly becomes demanding on my laptop even with minimum settings on. Urbek seems much less taxing

samwolf
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You got me started on Urbek, and so far, I think it’s a deceptively deep city simulator that scratches my itch to build. I just wish this was available on iOS - seems like a perfect game for the iPad

AndrewPadgett
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After 50+ hours of playing I appreciate finding these things out. From my experience I would suggest building in blocks early on and leaving centralised blocks free for future acquired buildings to keep people happy. I also recommend trying to get 4 ore mines around one block of iron ore as it created 20 rather than 5 ore. Then its a rush to steal. Keep an eye out on your high stilled workers too, the sooner you can increase population to get the university do it. Satellite industrial towns work well as you can cluster logistics and residential so that the manufacturing plants share them and you need less workers. And for farms, just dedicate a big area to farms only.

haroldramislives
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I bought this game largely based on your initial video. It's such a fun, casual little city builder! It is cute and colorful and there is just enough challenge to keep things interesting.

coyohti
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I wouldn't mind seeing more of this game. I immediately dumped 100 hours into it and I feel like I've gotten pretty far but I have to start going through my city and redoing areas and increase efficiency

TheAustinyarnott
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As Always Enjoyed the Video. Nice one Phil. 👍

momo.is.best.
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I’m so happy you came back to this game. I started playing it after your last video and it is definitely one of my favorite city builders (mainly bc it’s one of the few that runs well on my laptop). Can’t wait to see more!

michaeld
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I hope we get to see new Timberborn videos!

coln
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love this game and series. keep it up because its a lovely hidden gem of a game

kngofpayne
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I bought this game after watching your first video on it and played for 8 hours straight. Love this game!

ethakis