Java Applet Game Development - Threads

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In this video we learn about threads in java.

Have fun learning!

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Have you considered using e.printStackTrace(); instead of System.out.print("ERROR HAS OCCURED"); since it tells you which method and class the error occurred in?

jakeweightman
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These tutorials were made a while ago, the new series I have now is so much better. Check it out on my channel.

RealTutsGML
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You can check out my new java tutorials that explain stuff a little better if you would like that :D

RealTutsGML
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ur good man keep going it was very helpful

sanjayreaper
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I have a question I hope you can answer. Okay I made a simple dice game in java. It runs and has some flaws but Im happy wit it, but I can not change the background or resize text within the JApplet window and its driving me nuts. I used your code to see if it could apply but I got 40 error with g.fill""" etc. I am just at the end lol. I have tested this program over and over and the results flop. Do you have any idea why it is doing this? The only reason I am trying to change it to JFrame is so I can also make a game screen with a start button that triggers the actual game rather than just using text boxes lol. If you have any idea or pointers I would appreciate it. Thank you.

BubbleYum
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Why am I getting an error on InterruptedException? It says:Unreachable catch block for InterruptedException. This exception is never thrown from the try statement body
I have copied the code exactly I think. Please Help
:(

numptyish