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Largo Do Carmo. Real-time classic apartment architectural animation in Unreal Engine 5.1
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Cinematic created using UE5.1, render queue, 3ds max, rizomUV, photoshop, davinci resolve, quixel bridge.
Scene created with Lumen lightning, Ray tracing reflections, Ray tracing translucency, Nanite.
#quixel #megascans #unrealengine #3dsmax #archviz
Scene created with Lumen lightning, Ray tracing reflections, Ray tracing translucency, Nanite.
#quixel #megascans #unrealengine #3dsmax #archviz