Parallax Mapping in Unity Shader Graph

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This is a tutorial on using the Parallax Mapping in Unity Shader Graph

Node Code:

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To use this in URP ShaderGraph: 1) Create a "Custom Function" node. 2) Add 5 inputs corresponding to lines 18-23 in the source file. 3) Add 1 output "Out" 4) Switch "Type" to "String" 5) Function Name is whatever you want 6) Copy lines 30-54 into "Body" 7) Apply your height map to the HeightTex input; ViewDir is a "View Direction" node space Tangent; uv use node type UV; SampleState use Sampler State node default settings; HeightScale you can define on your blackboard. 8) Out should go into the UVs input of all your other textures: albedo, normal, etc. That's it!

puzzzl
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These look great! Do you know if it is possible to have a Parallax Occlusion shader that supports UV scrolling?

audiogus
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how to make the parallax node? please,i cant do this,but want this amazing effect

程海洋-mb
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i have a problem im using a newer version off unity and the have changed the way the make custom notes my questions is how to make this custom note in unity 2021.3.3f1 ?

i know the have a note the call custome function for this but what part off code i have to add on this custom function ?

watercat
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I cannot get this to import properly. I have no Idea where to put the cs file, and it shows up with a LOT of errors in my console.

betterlifeexe
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Nice video man, but I have tried it and I think it doesn't work in the current version of unity lightweight rp, I do all what you do but I don't have the same result :/

josemam
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Hey, do you think you could show what nodes are used in the parallax, since CodeFunctionNode has been depreciated?

AndrewMCombs
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Hey, is this method adds polygons or is a illusion of heigt?

Artseit
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Where can I see the burn shader ypu made up?

kinder
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I doesn't do the actual raycasting though, correct?

z-r-sl-v
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i can feel from ur voice/accent that u are arab...maybe syrian/jordanian
correct? :D

lixMxil
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