What’s Next for Zelda?

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Zelda: Tears of the Kingdom has been out for over four months, and recent interviews with the developers confirm that the game will receive no expansions or DLC. So... what's next for the Legend of Zelda?

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#Zelda #breathofthewild #tearsofthekingdom

0:00 Tears of the Kingdom DLC?
1:38 The Next Game
8:48 The Next System
10:40 Remakes and Remasters
11:57 2D Zelda?
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I hope to see a Hyrule at its peak again. The post-apocalyptic setting is cool, bht I would love to see an open-air kingdom of Hyrule that really feels like a mighty and proud civilization.

AJX-
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While not having dlc is sad, it’s nice to know Nintendo isn’t making dlc just because of how well the game did

Gamer-fhku
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One thing I miss about the older games, were the songs. To this day I still remember learning the Bolero of Fire, New Wave Bossa Nova, Saria's Song....And hearing those same notes dancing between melodies in future games. Going forward I hope they continue showing love and care for crafting the world, her enemies, her citizens, and respecting or paying homage to older titles, will still be there for people who have the same eyes for appreciation for what we truly love. <3

tjstarzz
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I wouldn't mind seeing something with the Breath of the Wild formula, but on a smaller scale with more focus on story and detail.

Ie: the whole game takes place in Hyrule Castle, but every inch looks amazing and is loaded with secrets. The anti-thesis to TotK's hoverbiking over the depths and not really missing a lot. A game where you can keep coming back to the same area and find new ways to interact with it.

CZsWorld
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I really hope they take another stab at sailing and an open ocean setting. I’d also love for the return of Majora Mask style transformations: the free flight of the Rito, the underwater exploration of the Zora, etc.

matthewdavis
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If I were to shake up the formula a bit, I would design dungeons to be enormous with multiple points of entry. The puzzles will change based on which entrance you take, and after beating your "course", you can always come back later and enter through the other entrances to do optional puzzles and get new rewards.

willverschneider
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Personally, I'm hoping they'll switch between the traditional formula and the Breath of the Wild formula. The remakes of Skyward Sword and Link's Awakening showcased that the traditional formula can sell, and games that are easier to produce can act as a good way continue keeping people interested in the franchise between open world installments during the six year gap. The original version of Twilight Princess was the best selling game before Breath of the Wild, and I'm sure a new traditional game can sell.

knowledgeseeker
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Bring back the music! All of the tunes in OoT and MM just do something magical to the mind whenever they remind you of fond times as a child. That prologue music of Wind Waker's Legendary Hero? The drama emulated by the ancient sounding folk instruments just squeezes the heart every time for that nostalgic adventure. Not to mention the rest of the tunes in that game sometimes feature the really great style of Irish Folk music. And those traditional dungeons too! Though the open air is great for the gamers that love to explore but make the exploration matter by giving rewards that actually affect gameplay.

not_a_weirdo_tfc
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More than anything, I would love to see towns and villages. Also, more elaborate side quests like Torrey Town or Majoras Mask.

jilliand
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I really want them to go back to the medieval fantasy roots of the game and draw out the deeper spiritual lore of the triforce itself. I'd love to see Link enter a sacred realm that reflects the top graphics available to the series going forward. There was an impersonal, unfathomable, transcendant beauty to the Triforce itself, and I feel like after Ocarina of Time, that lore has largely dropped off the map. I remember WISHING I could just find the Trifoce in OOT, but unfortunately it was all just a bunch of rubbish. I still want to hold the Triforce as 3D Link!

restassuredworship
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I hope they do something about exploring the sea/ocean. Not just sailing, but also diving. That is one of the few thinigs missing from ToTK - i also understand that they couldn't fit everything in ToTk, but i wanted to badly to explore the sea and find lonely islands with hidden caves and fighting gigantic fish.

DavidJCO
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Zeltik really predicted Echoes of Wisdom with this one

elle-
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I really hope that the next game will be more like a main line Zelda game story wise. I really miss the deeper stories and wish there was a way to have a more linear progression while keeping the open world aspects that made Botw and Totk so fun.

loubau
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having played zelda AlttP, botw, and TOTK, i really love the open air style, but i also really love that feeling when you get the dungeon item and you figure out the all puzzles in the dungeon, and then the dungeon item being the key to you defeating the boss. i wish they could make items that could do that, while also being very fun and useful to use when exploring, like the hookshot.

yinja
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I honestly really like the idea of a spiritual successor to Minish Cap. Like A Link between Worlds took the world of the SNES classic and applied its own unique spin to it, I'd really love to see what they could come up with in the world of Minish Cap. Especially when it comes to exploring the world at the size of a Picori is something I'd imagine would look really breathtaking. It would also be nice to have a new non multiplayer entry in the Four Swords saga.

SporeLP
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I would love if they made a game within this world where you can explore under water. All the lakes, rivers and surrounding sea has so much potential! I wanna be able to progress from Link only being able to dive for as long as he can hold his breath to obtaining an armor that allows him to breathe under water and then maybe we can discover a vehicle that we can drive through the underwater world. You could also expand the Zora storyline like this.

morningmossy
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I’d like to see a hybrid of old and new. I like the open and fairly empty world and the sense of exploration it gives you, but I think it could be vastly improved. I’d like to see big towns and villages full of life and culture. Characters with great personality and epic quests.

davidtabor
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My wish for story elements would be to experience present day special people among the tribes: birth of a new deku tree among Koroks, a male gerudo struggling with his ancestry, etc. Something like that, that would explore much more of the mysteries of Hyrule and its residents that we already have theories on. What I also loved was the building of Tarrey Town and helping out different villages in these games. I am hoping to see a very busy Hyrule Town (similar to OoT or TP but updated) and many more Hyruleans outside.

NastyCat
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Would love to see the next new game have a story where the events happens during the game, instead of before it
finding the memories was cool the first time, but a little wonky the second time

CaptainAstronaut
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A Wind Waker take with dungeons under the sea would be absolutely phenomenal. Along with Islands, treasure, and old companions!

EliEffect
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