Google I/O 2013 - Advanced Game Development Topics

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Bruno Oliveira, Tom Wilson

For game developers who want to dive into more advanced scenarios. Learn about new ways to integrate with Google+, implement and manage game states in a safe way and creating cool game experiences through select Google REST APIs. We will also cover new NDK topics, as well as using 3rd-party game engines.

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Sockets are reliable, they guarantee order and delivery. They are built on top of TCP. Datagram sockets are the UDP versions, which have the same properties of UDP (packets may get lost and delivered in the wrong order, etc).

PublicObjectGames
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and most important of all that: tell the game developers to use the External SD card for extra downloadable content which have a high capacity unlike the internal storage

AchwaqKhalid
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How do you modify the waiting room ui? If not possible, how do I create my own and point to it?

b
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I would love to see Google develop a way for the virtual buttons to disappear completely during games. They are in the way and stick out like a sore thumb while gaming. Not to mention 10% of the screen is being wasted.

How about using the YouTube method? Landscape=no buttons, portrait=buttons?

JayBomb
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can someone please help me and tell me how to develop games for android other than unity and lipgedx

zeyadjy
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I'm waiting for the new nexus 7 announcement.

Therysin