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Importing 3D Models - UNIGINE Editor 2 Essentials
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In this tutorial:
00:00 - Introduction
00:31 - Importing static models (FBX)
01:37 - Internals of the imported model
02:18 - Basic materials configuration
02:43 - Importing LODs by postfix
03:41 - Importing skinned models (FBX)
04:59 - Importing complex CAD models
05:19 - Basic import optimization options for heavy models
00:00 - Introduction
00:31 - Importing static models (FBX)
01:37 - Internals of the imported model
02:18 - Basic materials configuration
02:43 - Importing LODs by postfix
03:41 - Importing skinned models (FBX)
04:59 - Importing complex CAD models
05:19 - Basic import optimization options for heavy models
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