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JUCE Tutorial: Spline Editor Progress
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This video is pretty long. It's because it's about a lot of different things. Use the timecodes to skip to the parts you need or watch everything on your secound screen while coding and drinking coffee.
Timestamps:
00:00 Intro
01:38 Spline serializes for instance
02:05 Overall Structure
02:53 Point and Points
03:20 Thread Safety (States)
06:00 Serialization (ValueTree)
07:11 Editor
07:52 Paint (and Layout)
08:49 Paint Spline
09:13 Resized (Mapping Lambdas)
11:32 Update Table in the Editor
11:57 Timer Callback tries to Push Update
12:43 Mouse Events Methods (User Input)
21:27 Points to Curve Problem
23:04 Points to Curve Method
24:04 Lowkey Profiling the Method
26:19 Points to Curve Spline Interpolation
27:20 Another Benefit of this Implementation
28:01 Context in NEL (Current Issues)
32:12 HYPE HYPE HYPE
Timestamps:
00:00 Intro
01:38 Spline serializes for instance
02:05 Overall Structure
02:53 Point and Points
03:20 Thread Safety (States)
06:00 Serialization (ValueTree)
07:11 Editor
07:52 Paint (and Layout)
08:49 Paint Spline
09:13 Resized (Mapping Lambdas)
11:32 Update Table in the Editor
11:57 Timer Callback tries to Push Update
12:43 Mouse Events Methods (User Input)
21:27 Points to Curve Problem
23:04 Points to Curve Method
24:04 Lowkey Profiling the Method
26:19 Points to Curve Spline Interpolation
27:20 Another Benefit of this Implementation
28:01 Context in NEL (Current Issues)
32:12 HYPE HYPE HYPE
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