DRAGON BALL: Sparking! ZERO - Gameplay Showcase [BUDOKAI TENKAICHI Series]

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Brace yourselves, it's time for an in-depth overview of the unique features and mechanics in DRAGON BALL: Sparking! ZERO.

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Using some of the old voice lines is a really nice touch

gamersideal
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RIP Akira Toriyama, we will play the heck out of this game when it comes out.

zdrckvn
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5:23 no more analog stick for beam clash, they know stick drift exists 🥹

-_damage
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Back in the early 2000's, I played the heck out of every Dragon Ball Game I could get, the Budokai series being a big part of that.
Just this week, a friend who I would play these games with got back into touch after years since we last saw each other, all because he remembered how much we loved talking about and playing Dragon Ball games, this is the impact Dragon Ball has on people. Thank you for everything Toriyama-san

RicPendragon
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We need local Multiplayer, It was the true essence of the Sparking/Budokai Tenkaichi

kirisutosalvador
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The essence of tenkaichi is there which is great but i feel like attacks need to either be snappoer or have more impact. The camera angle is a bit too dynamic and close up and can jerk around at times. It overal makes you feel like youre too hard locked to the opponent. What was great about the older games is that they had all those things. This just needs more refinement

TheAnimatedGamer
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My POWER IS RISING, MY EXCITEMENT IS PEAKING, SOMEBODY FACE ME BEFORE I WASH YOU

czms
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Man the good old days of the ps2 era. Freaking love it

vvatchout
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Look at that environment change! The transformation mid-battle, destruction.... Budokai Tenkaichi is FINALLY BACK!!

parkout
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Eventhough this game looks incredible, I still think that not having local multiplayer is an offense to the fans. I mean, what made the Tenkaichi series great was the capability of playing side by side with our friends/cousins and feeling that sensation of wining a match. So the lack of this feature really makes me wonder if it would buy a new console to play it.😢

Elparzero
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This is purely amazing!
But one thing I feel y’all should add is the aura being present. Not just when they charge up. Like make it where the more KI you have the more present it is
Just like BT3

latsubi
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Looks great, but there is a big lack of impact when the Final Flash hits Goku. Really need to work on that and make the explosion effect more impressive.
And in general impacts should be way more powerful.

paulkaior
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So my son can find out what I was playing 15 years ago now.
This brought tears to my eyes.

justmoody
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Not bad, could use refinement mostly in the hud, but not bad I just feel my major thing is the attacks don't feel like they have the same impact with beams being too small and heavy hits not having the same kind of stun animation showing the pure power of the attack, I think adding the bulge from Burst limit when characters get hit with a heavy would do a lot for the impact and make the game feel even better

HakiKingEntertainment
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Moment of silence for the dragon ball fans who died over the years not seeing this master piece 😢

futuretrunks_
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LOVED IT , BUT PLEASE FIX THE SOUND EFFECTS FOR ATTACKS THEY LACK IMPACT.

OTHER THAN THAT FUCKING AMAZING TEAM WORK, JUST FAB 10/10

DBGT
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Need the beams coming off the planet and destruction moments added

beyondthegrave
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Watching a tournament of this game would be so entertaining. Feels like the battles are like the anime

FlossyK.
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One problem i see, thought it would be fixed by now .... BEAM SIZE ...all attacks look so thin and not how they used to be or should be

deolanpather
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I still remember tilting that Analog Stick during a "Clash", oh my god

Guardianfan