filmov
tv
Let's Save the 3DO Interactive Multiplayer

Показать описание
The 3DO could have been so much more thanks to that 2 year head start in North America. Can we take advantage of it this time?
I'm now on Patreon! Help support the channel.
Check out my Sega Lord X merchandise page!
If you would like to support the channel directly:
Head over to Facebook to hear me ramble about various things:
I'm now on Twitter!
Opening "Sega" jingle is from Astal for the Sega Saturn.
Ending Music during the credits is from Batman for the Sega Genesis.
SLX Logo
By: Jan Neves
Intro by Evan S.
Outro Animation by Kevin Bhall
Episode Notes:
1. I tried to pull art for this one from free sources. If something wasn't, please let me know so I can edit it.
2. The chart showing electronics company revenue was for corporations located in Japan.
3. I also feel Panasonic could have benefitted from a relationship with SNK. Neo Geo games were still hot commodities in 1993 and ports to 3DO would have been well received.
4. I do not believe a lot of 2D games would have had a negative impact on the 3DO. Its release in 1993 was well before the 3D console craze began.
5. Other companies had planned on 3DO hardware. AT&T, Samsung, and Toshiba all canceled their plans after sales proved unspectacular.
6. Panasonic did eventually start releasing its own games for the 3DO, but it was too little, too late.
7. I loved my 3DO. For a time, it was an incredible experience.
I'm now on Patreon! Help support the channel.
Check out my Sega Lord X merchandise page!
If you would like to support the channel directly:
Head over to Facebook to hear me ramble about various things:
I'm now on Twitter!
Opening "Sega" jingle is from Astal for the Sega Saturn.
Ending Music during the credits is from Batman for the Sega Genesis.
SLX Logo
By: Jan Neves
Intro by Evan S.
Outro Animation by Kevin Bhall
Episode Notes:
1. I tried to pull art for this one from free sources. If something wasn't, please let me know so I can edit it.
2. The chart showing electronics company revenue was for corporations located in Japan.
3. I also feel Panasonic could have benefitted from a relationship with SNK. Neo Geo games were still hot commodities in 1993 and ports to 3DO would have been well received.
4. I do not believe a lot of 2D games would have had a negative impact on the 3DO. Its release in 1993 was well before the 3D console craze began.
5. Other companies had planned on 3DO hardware. AT&T, Samsung, and Toshiba all canceled their plans after sales proved unspectacular.
6. Panasonic did eventually start releasing its own games for the 3DO, but it was too little, too late.
7. I loved my 3DO. For a time, it was an incredible experience.
Комментарии