Maze generation with recursive backtracking algorithm

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How to generate a maze with recursive backtracking method.
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This would have been an amazing screen saver in the 90s. Anyway, it’s still really cool now 👍

PunmasterSTP
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This one has the best results of all the ones you've uploaded, I think

christopherherdinqromex
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I once wrote an ios app that used this algorithm to generate mazes.
Unfortunately I was too inexperienced to put the recursive method in a parallel thread so it would make the game seem like it crashed as it loaded more and more complicated levels.
I'm experienced enough now to know how to run it recursively with the frame rendering output and assign it a task bar. I just don't have the time to make it.

CorrinWyndryder
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i believe this algorithm guarantees that there are no four way intersections, but i may be mistaken

*Edit:* I was mistaken!

asdfghyter
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That's a good maze, took me more than 10 seconds

sailor
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youtube what's with the sudden promotion of these videos?

thezouave
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My brain is broken. At 0:55 an amogus forms on the left, it remains until 2:07

Louis_Marcotte
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Imagine solving this with the right-hand rule.

furiouspusher
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How does this work? I don’t understand the algorithm

nerdy
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This algorithm has the best result but it's too slow like try to generate a maze of 200x200 in JS it's taking time in python that will take ages

shalevforfor
visit shbcf.ru