Online Graphics Course OpenGL 1: Drawing

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Online Graphics Course OpenGL 1: Drawing Basic OpenGL Primitives

Table of Contents:

00:00 - Foundations of Computer Graphics
00:15 - OpenGL Primitives
00:57 - Geometry
01:46 - GLUT 3D Primitives
01:55 - Old OpenGL: Drawing
04:34 - Old OpenGL: Drawing in Display
05:51 - Old OpenGL: Drawing
06:42 - Modern OpenGL: Floor Specification
07:32 - Modern OpenGL: Vertex Buffer Objects
08:47 - Modern OpenGL: Initialize Buffers
10:44 - Modern OpenGL: Draw Vertex Object
11:48 - Initialization for Drawing, Shading
12:58 - Demo (change colors)
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I recently bought the red book and was a bit confused by what was going on. I had a bit of understanding about the older version of opengl, and how the state machine worked but didn't really understand what was going on with all of the new functions. I suppose the newer system makes better use of modern graphics hardware with how vertex arrays and all the buffers are handled. I'm very glad I found your youtube, all of your videos look like great resources for things I was interested in learning.

TheGoodChap
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Where can be downloaded the demo code source from the lectures ?

miloseviczarko