'Elite Cards' and Evolutions announced

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They're bringing level 15, but it's called Elite levels. It won't cost gold to upgrade. Evolutions are sneak peeked on twitter, but that's all we know. Balance changes are a work in progress but likely what they will be.

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I can’t wait for elite elite barbarians

x_hash_x
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The thing that affected me the most as a completely f2p was the gold from chests, since they are working on improving the gold that we get from the chests and having another slash royale event is actually great for f2p

amritgopinath
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Anyone else noticed he forgot about the Battle Healer? We NEED to know what that means. It could be HUGE

TermaShadow
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They for sure need to bring back a play again button for 2v2

thebuspodcast
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"Its not that bad" *laughs in future*

Block_Piano
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Im missing the Old clash royale😢

PS: Why tf is everyone getting so pissed at this comment? I just wanted to say my opinon.

powder
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this was an amazing decision.. i hope the card evolution update rocks :)
edit- and the fact that card evolution will not be just bound to lvl 15 is a W

DevanshShahOrigami
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Poison, mighty miner and goblins nerf is gonna hurt the tryhards the most and I'm here for it

splooge
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They take lot of inspiration from clash of clans. So I won't be surprised if card evolution is like super troop of clash of clans.

shubhamroy
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This was surprisingly...solid
Liked the update and the passive balance changes not crazy stuff like +20% damage to egiant

potatoman
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Can't wait for slash royale to happen! Also the balance changes seem good to me. Excited for level 15 as well

Dynasion
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Literally, a minute after i maxed out my first card (mirror) without spending any irl money, they announced lvl 15. 7 years to get to max level and it would only last a couple weeks.

Itssocold
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Honestly always felt like Poison should do an abysmal amount of Tower Damage, I use Poison for destroying Witches, Wizards ect. but I think it should've had a bit more Tower Damage reduction

quarantinezone
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I like all all this glance change but how the goblin hut got its nerf because it is really easy to counter and having three goblins come out makes more sense like most outer spawner cards doing the same.

baldmonkey
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Buff ice wiz literally everything that it supposed to counter if one level above can’t counter

Goatballs
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Elixir golem decks are going to be a nightmare next season with the night witch buff and the battle healer buff

digitalllama
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Instead of ice wizard getting a buff to his spawn radius, he should get a buff on the duration of the slow effect from the spawn radius. For example, when your opponent puts hog rider and you out ice wizard on top, there’s a split second where the hog isn’t frozen, but with extending the slow duration on his spawn, the hog will be frozen throughout the spawn and when the ice wizard shoots his first shot.

iinsideoutcoconut
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One card evolution I want to see is cannon turning into double cannon. It would be cool if it could target two troops at once.

dominicrobinson
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I'm generally happy with this, but I believe that the one change needed to help balance the game before golem decks take over, is reduce the night witch's health slightly. The two death bats are a huge buff in disguise and reducing the health even a little bit will definitely help with how the game plays in general

alexfarnworth
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It's obvious that dark elixir is going to be part of card evolution

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