MTASA Gamemode Development - Liberty City Stories traffic AI Test

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A small demonstration of my recent hobby project - MTASA Liberty City Stories Freeroam. Equipping the LCS map with traffic (small area), achieve with npchlc_traffic script with some modifications of a basic implementation of the sensors in vehicles. The enhanced AI can self-aware of the obstacles around them and try to avoid them along the drive. howerver there still some situation that the AI would fails (stuck in a place) e.g. when they facing to a slop instead of wall. hopefully i'll do a second enhancement soon.
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How did you reimplement the sensors? Did you use a hull/collision box instead of a single forwards trace?

jaretludvik