Tunnels: Simulant Engine Tech Demo for Dreamcast

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In this video I take a look at the recently released "Tunnels" Dreamcast tech demo which was created in only a few weeks using the Simulant game engine.

Grab the CDI here:

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Finally, we're getting close to getting Contemporary 6th Generation 3D games on DC

maztr_n
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Wow. It looks very good for a Dreamcast demo

SonicCD
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really impressive for the dc, even more that it was done in a few weeks, well done

RafaCoprimo
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This is super compelling! Can't wait to see what becomes of the simulant engine 🌀🌀🌀

harveyjones
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Crowbar is the signature weapon of halflife and considering that game is one of the most influential FPS in the history of gaming it makes sense to have it in here.

gochadc
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Great to see. I do love seeing some new DC goodness. Hopefully inspires a few more indie devs to have a stab at DC 3D

gojohnniegogo
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This is really neat. It would be cool to see an elder scrolls/fallout style homebrew game made with this engine.

aekenes
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Hopefully this engine can be licensed so we do get more 3D Dreamcast games.
If the engine has a stable 64bit windows port any games could be simultaneously released on steam to recoop production cost.

AnotherDoomerWeeb
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3:35 "I can't think of any other game that uses a crowbar as a weapon"
*Laughs in Half-Life!*

Mr.Atari
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What are the general performance of this engine? Like the throughput of textures polygons lit/unlit?

Problem is what I seen in the DC homebrew is that it’s soo far below they performance of the engines used in commercials games from 98-2000

litjellyfish
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It looks like you could make a competent game with it.

minnesotanfreedomist
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Good, but why put the camera so close to the ground?

Were any games ever made using this engine?

GarryGri
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Is the Haunted Dreamcast Demo Disc gonna be a thing now? 🤔

VinnytotheK
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