Introduction to MaxScript in 3ds Max - Part 1 - Creating a Voxel Tree

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For this tutorial, we called on our in-house MaxScript guru, Martin, to introduce us to the basic concepts of Maxscript like how to move, rotate, and scale objects. For this tutorial, we will explore the basic concepts with the example of a voxel tree.

Level: Intermediate
Recorded in: 3dsMax 2013

This tutorial is intended for use with 3ds Max version 2013 or higher.

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